F1 22 Getting The Hang Of It Trophy Guide: "Drive 25 laps in a Supercar in any game mode"

F1 22 Getting The Hang Of It Trophy Guide: “Drive 25 Laps in a Supercar”

David Mickov
2 Min Read

F1 22 is the newest edition of racing car games which is an absolute blast. On the 22 we get the addition of Super Cars which are extremely fun to drive. In this guide, we will show you how you can drive for a full 25 laps in a Supercar in any game mode or race track, which will earn you the Getting The Hang Of It Trophy.

“Drive 25 laps in a Supercar in any game mode” – F1 22 Getting The Hang Of It Trophy Guide

For starters, you must know that this is not just about a trophy you’ll need to do 25 laps around a circuit. They must be clean and valid laps. It means you can’t cut corners or exceed track limits as this will result in an on-screen message saying that the lap is invalid.

Take your time and break early for corners and give yourself ample and steady time to slow down and then proceed to take turns. Do not rush it and you’ll get this trophy achieved and finished in no time.

Do this careful driving for 25 laps and that’s about it. Of course, you will have to do this with a Super Car and you can do it on any map of your preference.

Congratulations on finishing yet another trophy!

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This bearded looking fellow on our left is David and he is a 26 year old passionate gamer. He has been an active member of the gaming community from a very young age, specifically from 2003 when he first played Warcraft 3 and discovered tachycardia from how enjoyable and relaxing it was. Gaming for him has been, and still is a way of life style. He loves delving deep into whatever it is he is playing, losing himself into countless of hours discovering everything there is that created that video game. He learns about the backstories, about the development, the creators, fan theories and boy oh boy he's open for discussions about what makes a game great and what doesn't. He can play everything from small Indie games , to big triple A titles. His theory about games is this : small details make big games. So that is why whatever it is that he is playing, he is the guy who discovers 99% of the maps with every little side quest or trophy to be found. That is why his favourite genre is RPG. Having the big explorable created world at your fingertips, where everything from a scary bloodsucking demon to a friendly talking goat can be found and interacted with, as well as immersing yourself into the roleplay game you are playing, is fascinating for him. He is a laid back type of gamer, after a rich history of getting his ass kicked in competitive games. He is very passionate about writing blogs and articles about games, as it is soothing and meditating for him.
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