Type Soul: How to Do Every Snake Resurreccion Timing Perfectly Guide

Franco Abrina
8 Min Read

A new major patch has just been released for Type Soul, the Roblox game heavily inspired by the popular Bleach manga and anime franchise. With it comes the new full Snake Resurreccion, which has some really impactful moves that require a bit of proper timing in order to maximize your damage output with it. In this guide, we will show you how to do that for most of the moves!

How to Do Every Snake Resurreccion Timing Perfectly Guide

When you first try out the new Snake Resurreccion, you might be wondering why its moves feel a bit incomplete or underwhelming. This is because you have to right click at the correct moment to move on to the next part of the ability.

If you are going to be attempting these timings, make sure to have shift lock turned on to make it easier to see what’s happening. This is not required to successfully do the timings, but it will be incredibly helpful as your full moves will be knocking the enemy around a lot, making it hard to track them.

NOTE: We are unsure how this will work for both console or mobile players due to the lack of any alternative for the right mouse button input. People have noted that it might be completely impossible for them at the moment, so keep that in mind if you want to use Snake Resurreccion.

X Move Timing (Rising Fang)

For the X move, the timing is very simple. Basically, once you kick your target and they go flying into the sky, immediately tap the right mouse button. If you did it correctly, your character should fire a chain at the target and slam them back down to the ground.

It might take a few tries to perfect the timing, so keep practicing right clicking as soon as the kick animation ends. Generally, you want to press the button as soon as the target gets knocked into the air.

It can be a bit inconsistent depending on your latency, so waiting for the target to get knocked up into the air might not be the best method always. If your knock up is delayed, you will just have to figure out a way to compensate for it.

Type Soul player getting hit with the initial knock up of the X move

Z Move Timing (Serpent’s Siege)

For the Z move, we will be applying the same logic. Basically, as soon as the first part of the attack hits your target, immediately press the right mouse button to active the follow up.

The move starts with a swift punch, which also has very flashy particle effects involving two snake heads hitting the enemy. The second that punch lands, you have to right click. If done correctly, your character will follow up with a few more kicking strikes infused with energy.

At the end of the move, you will knock the target into the air and send them flying backwards. If you mistimed the right click, the move will immediately end after the initial punch and you will miss out on a bunch of potential extra damage and crowd control.

Type Soul player using the Z move on another

X Move While in Full Res Mode

This is the only move in this form that has a right click follow up, but the main difference compared to the previous ones is that this has multiple parts that you can potentially drop throughout the combo.

The base version of the move is just a string of two spinning kicks. The first right click to extend this move is done at the end of the second kick. Wait until the particle effects are gone before you click the right mouse button.

If done correctly, your character willperform another kick that will knock the enemy further into the air. After maybe a second, right click again before the particle effects around you fade away. If done correctly, your character will fire a chain that will pull you towards the target.

Finally, once your character is pulled right beside the target and they do a downward kick to slam them to the ground, you have to do one last right click to launch yourself down at their location and hit them with a blast on impact.

There is a sound cue that you can watch out, which is a loud noise that indicates when you should right click. It may be a little hard to hear at first because of the actual move’s sound effects, and since it is pretty hard to describe the noise, you will just have to hear it for yourself.

Don’t worry if this hint sounds a bit confusing. You’ll know what we mean when you attempt this move, as it is very distinct and echoey, and it sticks out as it isn’t coming from the impact of your attacks. It kinda sounds like two hollow pieces of metal hitting each other?

Type Soul player attempting to do the full res x move combo

C Move While in Full Res Mode

Finally, the C move while in Res also has a right click variant, however, this does not really need any meticulous timing. Basically, as you rush towards a target, you have to right click just before you hit them.

This will seemingly only work if there are multiple enemies around, and the chain can be continued up until you hit the last person who hasn’t been targeted yet.

This one doesn’t really require much practice or attention to detail. Needless to say, this is not much of an option for solo fights, as there would be nowhere else to dash towards, so only try this if there is a crowd around you.

And those are pretty much all of the abilities that have variants, barring any last minute changes they make to the whole move set. While you are here, consider checking out our guide on how to properly use your AFK world tickets in Type Soul to get max efficiency while you’re not actively playing!

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Franco is a writer and avid gamer who spends a lot of his free time looking for the next obscure indie roguelike to add to his collection. If he’s not busy working or writing on his personal blog, there’s also a non-zero chance that you stumble into him in pretty much any multiplayer game that has SEA or OCE servers. He’s pretty good at anything unless it’s a fighting game, in which case you’d probably body him.
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