Manor Lords: How To Get 100% Market Coverage in Any Town

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Manor Lords: How To Get 100% Market Coverage in Any Town

The Market Coverage in Manor Lords is the most complex system in the game. It is directly related to keeping the people happy and if not planned properly, might require you to do a complete overhaul of your city. The medieval RTS game definitely takes management very seriously. We’ll share some insights about the Market Coverage and finally, a proven way to keep it up at 100%.

How To Get 100% Market Coverage in Any Town

Market Coverage in summary is all about supply-and-demand. The specifics depend on the number of families, the location of your stalls, Granary, Storehouse, and product’s grade.

How to look at distribution between houses in Manor Lords.

Here are some facts about Market Coverage:

  • Fulfill the exact quota required by the family to reach 100% Market Coverage.
  • Providing above the quota will raise their satisfaction. But it will not contribute towards the extra percentage. This means you cannot use extra linen to cover deficit in shoes or clothes, for example.
  • Grade of goods matters (doesn’t apply to food). What this means is that you must have 30 of a single type of product for each grade if you have 30 families. You cannot have only 15 linen and 15 clothes and hope that compensates it. It doesn’t work like that. Similarly, you then must have 30 of a single grade 2 product, like shoes, clothes, or cloaks.
  • Seasons matter. Especially during winter, you’ll need to have twice as much firewood or coal compared to other seasons. You also need wool for winter.

Next up, we’ll talk about strategies that work to get yourself 100% of Market Coverage. This is the most optimal setup to get 100% Market Coverage due to how the distribution works in the game.

  • Start small and tight. Don’t build more than 4 stalls and place all your stalls, Granary, and Storehouse next to each other. Below is an example of how you can do it. This is because unlike the instantaneous distribution to the families, stalls delivery from the Storage takes time because they physically do it.
  • Distance between stalls to Granary and Storehouse matters. Distance between stalls to the houses don’t.
  • Expand stalls still within close proximity of the Granary and Storehouse. Make sure to have just the right amount so you can distribute enough in time.
How to plan your Granary, Storagehouse, and Stalls.
  • Hovering over the Fuel, Food Variety, and Clothing will show distribution spread. This lets you know which house is getting what and which isn’t.
  • Assign Granary and Storehouse people to stalls to maximize the delivery speed to stalls. Not production building workers because the distance will mean that while you are producing enough, you’re not delivering fast enough. This also allows you more freedom to design your city without being confined to the distance.

Tip: Make sure to check production buildings from time to time as they sometimes can swap back.

  • Stalls distribute goods based on distance. The closer houses gets priority, which means you will want to have your higher tier houses closer else the approval rate falls rapid when you fail to fulfill their needs.
  • The game in its Early Access means some bugs can occur where houses aren’t getting supplied for no reason. Destroy and rebuild them to fix this.

There are definitely some cons to this, mainly you’re confined to a very specific playstyle for the 100% Market Coverage. The general design and concept also lack variation at the start of each game. But we’re definitely looking forward to sharing more strategies you can use for the game! After market coverage, you definitely want to check out how to breed sheep which provides essentials for winter clothing and to make money.


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