Inquisitor is classified as a Traps type. She has various moves that can CC, which makes her real powerful opponent, mainly cause she can control the enemy so much. She can do a lot of damage through Burning Hit special damage. Prepare for judgement, heretics!
Inquisitor Tech Combo Guide – DNF Duel
Since she’s a Traps type of fighter, Inquisitor relies heavily on cornering opponents to deal combos. Also, her unique passive mechanic can deal additional 5 damage per 10 frames if enemy is Incinerated while afflicted with Essence, use this to your advantage.
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Here’s some combo chain you might want to learn to get the best out of Inquisitor:
- 5B > 5S > 6S~S > jc > j.2S > 214MS > j.S > j.2S > backdash > 6S~S > jc > j.MS > AS
This is a combo to corner your enemy from mid-screen and requires awakening which deals a total of 529 damage.
- 2B > 2S > 4S > 6S~S > jc > j.2S > 236MS > jump > j.S > J.2S > 623MS/236MS > AS
A combo that requires 200 mana and deals 300-470 damage positioning from back to corner.
- j.A > j.S > 6SS > jc > j.B > j.S > 6SS > jc > j.S > j.MS > dash > OTG 5B > 6SS > jc > j.2C
Requires 200 mana and deals 323 damage positioning from back to corner.
Here’s a combo notation guide if you’re new to DNF Duel Tech combo:
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ALSO READ: DNF Duel: Launcher Tech Combo Guide