Astroneer is a sandbox adventure game that’s been around since December 2016. However, it was fully released in December 2019, 3 years later. You, the player, are in charge of colonizing planets and creating structures while collecting resources to create said structures. You are basically in charge of bringing civilization unto these previously uninhabited planets, and that’s a lot to do. To add more to your plate, the game features a lot of missions. Some main missions, other side missions. If you’re confused about which missions follow the story and which are optional, follow this guide with all missions in order.
All Missions In Order – Astroneer
First off, we’ll start with the main missions you will be doing in order to complete the story of the game.
Main Missions are the missions that advance the game and story.
Missions | Descriptions |
Planetfall | Survive the landing on Sylva |
Astroneering Bas(e)ics | Retrieve Starting Gear from Landing Pad |
Breathing Space | Tether can be placed to extend oxygen access |
Resourcing | Use the Terrain Tool to gather resources as you excavate |
Landfilling | Canisters can store soil for terrain filling and flattening |
Re-Tooling | Upgrade to dig deeper, faster, and better |
Printing Up | Printers are used to mage larger and more complex modules |
Smelteringly Hot | Minerals are often found underground or in rocky areas, and can be refined using a smelter |
Powerful Problems | Generate enough power to sustain your projects |
For Science | Research Chambers deconstruct objects to generate a steady stream of Bytes |
Forward Progress | Make a Home away from Home |
Safe as Houses | Find Shelter no matter where you land |
Battery Backup | Batteries store power and help keep production going |
Eyes on Lithium | Crafting larger batteries will require Lithium from Vesania or Novus |
Medium Battery | Charge forward toward power mastery |
High Tech Spec | Get more done with this reliable generator |
Movin’ & Haulin’ | Tractors and trailers are good for transporting items and resources |
Materials Matters | Use the Chemistry Lab to mix new materials |
From Thin Air | Expand your resource collection using the Atmospheric Condenser |
Composite Perfection | Craft this Composite Resource to show your production mastery |
Unearthed | Extractors automatically dig up resource nuggets |
Arm Yourself | Automate some of your work |
To Parts Unknown | Explore other planets to locate new resources |
Fuel for Thought | Produce a resource to fuel further exploration |
Talking Tungsten | Journey to Desolo or Calidor to locate Wolframite |
Take a Byte | Bytes are used to unlock Schematics via the Catalog |
Here We Go A Sampling | Research samples appear naturally on flora and rock formations |
Master of Unboxing | Seek out and unlock EXO Dynamics Research Aid units |
Relocation Package | Packagers can be used to condense items into crates that are easier to transport |
Advanced Explorer Kit | Prepare yourself for every situation |
Unlocked Potential | Unlock your potential for adventure |
Shred, Scrap, Trade | Shredders produce Scrap nuggets which can be used to trade for other resources via Trade Platforms |
Stuffed Storage | Storage can be used to hold your resources |
Lights in the Distance | Locate one of the strange structures emitting a pillar of light |
Well, That’s Weird | Find a way to power the strange structure |
A Core Concept | Dig deep, find the planet core, and figure out how to turn it on |
Multi-Core Processing | On every planet, activate at least one Gateway Chamber and the Core |
There’s Something Out There | Visit the Unidentified Satellite that has been revealed in the solar system |
Through the Looking Glass | Place the Geometric Triptych from each planet on the Unidentified Satellite |
Cracking Caches | Use your Compass to locate an EXO Cache and explore it with Dynamite |
Wanderer Missions are missions that require you to collect Historical Probes. Completing all missions rewards the player with the Wanderer Suit and the Wanderer’s Way achievement.
Missions | Descriptions |
Echoes of the Past | Create a Probe Scanner |
Chasing Signals | Activate the Probe Scanner to narrow in on the location of a Vintage Probe |
Things to Remember | Explore the solar system for more signals from the past – each planet has a unique Probe |
When and Where? | A visitor wants to take your picture |
Jet Powered Missions are missions that the players have to complete to unlock the Hoverboard and VTOL, which makes travelling easier.
Missions | Descriptions |
Prototype Recovery | Retrieve data from a busted EXO prototype vehicle – Codename: HVR |
Tracing the Transmission | Find the MAT (Material Analysis Transmitter) and decode the data from EXO Chip |
Electrical Engineering | Resources are needed for internal power and wiring evaluation |
Ingredient Investigations | Prototype data decrypted: Crafting materials are needed for analysis |
Onboarding | Send off the compiled data for a new Schematic |
Vertical Thinking | Retrieve the test data of EXO prototype vehicle – Codename: Vert |
Bootstrapping | Find the MAT (Material Analysis Transmitter) and decode the data from the EXO Chip |
What The Thrust? | Gases are needed to determine proper fuel and thrust generation |
Substance Selection | Prototype data decrypted: Crafting materials are needed for analysis |
Further Refinement | Create higher quality ingredients for prototype consideration |
Analysis Paralysis | Boost the MAT with more EXO Chips |
Finished Product | Send off the compiled data for a new Schematic |
Xenobiology Missions are missions you can complete to give the players buffs.
Missions | Descriptions |
Bait & Switch | Samples of Sphalerite are needed to initiate local fauna examinations |
Strange Object | Chronos Case File #)0%! Fate of the ESS//Please deploy at a safe distance from launchpad |
A Breath of Fresh Air | The Xenobiology Lab wreck must be re-oxygenated for safety//Check the surrounding debris for a functioning Oxygenator |
Jumper Cables | The wrecked Xenobiology Lab needs its internal power recharged//Find a working cable port on its structure |
Know thy Galastropod | Use the Data Log attached to the Xenobiology Lab to learn more about the wreck |
G. sylva: Shells | Retrieval of local Galastropod requires data//Find and scan its discarded shells in the forests of Sylva |
G. sylva: Terrarium | Galastropod requires a mobile environment for adventure//Materials are needed for proper module creation |
G. sylva: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. sylva: Verification | The Xenobiology Lab requires a scan of G. sylva//Place Galastropod on input slot for analysis |
Tracking Power | Provide more power to activate the tracking capability of the Xenobiology Lab to locate other Galastropods |
Galastropod Care | Feed your Galastropod//Galastropod can eat any seed-favorite foods increase benefits received |
G. desolo: Shells | A Galastropod has found its way to the barren moon//Find and scan its discarded shells in the craters of Desolo |
G. desolo: Terrarium | Galastropod requires a space that is thrilling//Materials are needed for proper module creation |
G. desolo: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. calidor: Shells | The dry dunes of the arid world have attracted a Galastropod//Find and scan its discarded shells on blades of rock deep in the caverns of Calidor |
G. calidor: Terrarium | Galastropod requires a robust containment area//Materials are needed for proper module creation |
G. calidor: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. calidor: Verification | The Xenobiology Lab requires scan of G. calidor//Place Galastropod on input slot for analysis |
Wholesome Produce | Plant and harvest flora to provide food for Galastropod |
Signal Boost | Boost the tracking capability of the Xenobiology Lab to locate more Galastropods |
G. vesania: Shells | The wilds of an improbable world have called to a Galastropod//Find and scan its discarded shells hidden on the high hills of Versania |
G. vesania: Terrarium | Galastropod requires a setting of suitable comfort//Materials are needed for proper module creation |
G. vesania: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. vesania: Verification | The Xenobiology Lab requires scan of G.vesania//Place Galastropod on input slot for analysis |
G. novus: Shells | A Galastropod has ventured to this exotic moonlet//Scan its discarded shells found inside Crumbling Stones within the cavers of Novus |
G. novus: Terrarium | Galastropod requires a locale of security//Materials are needed for proper module creation |
G. novus: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. novus: Verification | The Xenobiology Lab requires scan of G. novus//Place Galastropod on input slot for analysis |
Overcharged | Further boost the tracking capability of the Xenobiology Lab in order to locate the remaining Galastropod |
G. glacio: Shells | A Galastropod has been drawn to the frigid calm of the frozen world//Scan its discarded shells found by detonating Ice Chunks in the caverns of Glacio |
G. glacio: Terrarium | Galastropod requires a locale of security//Materials are needed for proper module creation |
G. glacio: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. glacio: Verification | The Xenobiology Lab requires scan of G. glacio//Place Galatropod on input slot for analysis |
G. atrox: Shells | The noxious planet has a curious appeal for a Galastropod//Scan its discarded shells that have been consumed by the Spewflowers of Atrox |
G. atrox: Terrarium | Galastropod requires a locale of security//Materials are needed for proper module creation |
G. atrox: Recovery | Coax the Galastropod out of hiding and win its trust and companionship |
G. atrox: Verification | The Xenobiology Lab requires scan of G. atrox//Place the Galastropod on input slot for analysis |
All Together Now | Send a transmission of Galastropod finding using the Xenobiology Lab’s built-in Sonic Array |
Final Entry | An encrypted message has been recovered from the Xenobiology Lab |
Rail Missions are missions that are played throughout the story of Conductor Bell and Doctor Stone. They will teach you how to use rail items with these weapons. Its essentially a tutorial for you.
Missions | Descriptions |
Digging Deeper | Obtain Malachite samples for use in logistics evaluation |
Snow Piercer | Please deploy on Glacio//Chronos Data File D#%() 0= Point-to-Point transit |
Windup | Logistics Depot: Glacio requires alternate power source//Original generators destroyed when ERROR(=5$FS |
Logistical Chip | Boost Logistics Depot: Glacio’s memory to reboot the shipping manifest |
Back On Track | Access the Data Log attached to Logistics Depot: Glacio to request support for railway creation |
Engine-uity | Vehicle License for rails authorized//Please drive safely |
All Aboard | Construct and connect railway to Logistics Depot: Glacio//Rail Post Bundle required to create railway connections |
Reinstation | Locations of value identified in Glacio biomes//Activate geocache download for Compass display |
Site-ings | Site Pylons detected on surface and in caverns near identified valuables//Establish rail connection to Site Pylon for rapid transit |
Better Freight Than Never | Collect and return Freight Modules from surface of Glacio//Compass will mark nearby Site Pylons as a guide |
Cooler Runnings | Frozen Argon formations deep in Glacio caverns identified as valuable for processing and shipment//Compass will mark nearby Site Pylons as a guide |
Rubberstamp | Freight retrieval successful//Conductor requires approval confirmation by authorized party |
Curiouser and Curiouser | Chronos Data File R]=##%& Archaeo Assistive Supply//Please deploy on Calidor |
Sunrise | Secondary power offline due to #!sav3them)% Replacement energy source required |
Chipping IN | Boost Logistics Depot: Calidor’s memory to reboot the shipping manifest |
Manifestation | Locations of value identified in Calidor caverns//Activate geocache download for Compass display |
Pile On | Site Pylons detected within the caverns of Calidor//Establish rail connection to Site Pylon for rapid transit |
Just The Facts | Locate unidentified Artifacts in Calidor caverns for evaluation//Compass will mark nearby Site Pylons as a guide |
They Belong In a Museum | Obelisks identified deep within Calidor caverns//Detonate and retrieve contents to satiate curiosity//Compass will mark nearby Site Pylons as a guide |
Logbook | Freight retrieval successful//Conductor requires approval confirmation by authorized party |
Traveling Companion | Fabrication of unique transit unit possibly if materials can be located |
Discovery Train | RUNTIME ERROR%stop analysis complete//Please consult Science Team Report |
Central Processing | Chronos Data File Q%]]=(# Transit Restock//Please retrieve from Landing Pad and deploy on Sylva |
Day & Night | Flexible backup power sources desired//Variable energy production options requested |
Dip Some Chips | Boost Logistics Depot: Sylva’s memory to reboot the shipping manifest |
Un-arailable | Access the Data Log attached to the Logistics Depot: Sylva to request support for//%#Elysium |
Mystery Shrooms | Large fungal growths identified deep within Sylva cavern system//Desired for ERRORCODE 325 |
Singular Substance | Retrieve Astronium from deepest levels of Sylva caverns for FAILSAFE INITIATED//Valuable deposits revealed near planetary Core |
Training Complete | Freight retrieval successful//Conductor requires approval confirmation by authorized party |
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