Dead Island 2 Safe-Deposit #14 Key Location How to Unlock Safe-Deposit Box #14 Featured Image

Dead Island 2: Safe-Deposit #14 Key Location | How to Unlock Safe-Deposit Box #14

Alexis Ongsansoy
2 Min Read

Before you check in to a hotel, you’d normally take a look at what amenities they have to offer. Amenities like, room service, melee weapons, or even locked safety deposit boxes. These are the only things you should be interested in whenever you’re inside the Halperin Hotel.

Most of these are readily available to be given to you in Dead Island 2. You only need to do a little bit of walking and swinging to actually get the keys needed to open the deposit boxes by the lobby. Check out the guide if you want to know where Safe-Deposit Key #14 is!

Safe-Deposit #14 Key Location

Safety-Deposit Key #14 is one of the few easy keys to locate in the game. It’s made even easier as it’s very close to the location of Safety-Deposit Key #33. This journey won’t take that long as you just have to go to Room 208 to get the key. Here’s a map of the general area that you will be going through.

Dead Island 2 Safe Deposit Key 14 Location

Hop out of the elevator and take a left turn towards the rest of the hallway. Crouch walk your way through the makeshift barrier that the tenants set up alongside the corridor.

Dead Island 2 Safe Deposit Key 14 Location

The fire that’s blocking the room you need to access should be gone at this point so make a left turn to get inside of room 208.

Dead Island 2 Safe Deposit Key 14 Location

Once you get in, turn left again to find Safe-Deposit Key #14 on the floor right next to the bed. Since you’re just a floor away from the next set of keys, you might as well get them before you open all of the safety deposit boxes in one go. This way you can check out of the Halperin Hotel one last time before leaving!

Dead Island 2 Safe Deposit Key 14 Location

ALSO READ: Dead Island 2: Safe-Deposit #09 Key Location | How to Unlock Safe-Deposit Box #09

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Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.
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