Elemental Adventure: Move Tier List | Roblox

Oyku Dincer
13 Min Read

There are too many moves you can use in Elemental Adventure, knowing which ones are better and which ones are not so good might be beneficial as you decide on your game style. In this Elemental Adventure Move Tier List, we will rank each move for you.

Move Tier List

We separated all Moves into tiers based on their use, with S being the most potent and advantageous and F being the least.

Elemental Adventure Move Tier List

S Tier

  • Immobilize: The best move above all other moves in the game. Has a stackable six-second stun on one hit and almost guarantees to get a win.
  • Paralyze: Same properties as Immobilize with more stamina cost.
  • Roar: Gives the rawest damage in the game. Despite having a long cooldown, it is game changing on 1 v 1 spars and only requires a small amount of stamina.
  • Rock Cuffs: The strongest punish move in the game with extremely high damage combos.
  • Freeze: The longest and most powerful stun in the game that lasts for 6.9 seconds.
  • Frost Barrage: Often forces a shield or mobility option the ability to regenerate health and stamina.
  • Dust Barrier: The best defensive move. The fastest acting and ending shield in the game.
  • Thunder Strike: The strongest single damage move in the game.
  • Flame Breath: The highest defensive pressure in the game in terms of raw damage at close.
  • Fan Block: One of the greatest defensive moves in the game mostly due to its low cooldown and protection from all non-area of effect moves.
  • Glide: A great mobility ability that has a long duration and low cooldown.
  • Flame Fly: Allows the Flame Elementals to fly for up to 13 seconds with 10 seconds cooldown adding the mobility needed to solidify Flame’s dominant neutral game.
  • Flight: The best mobility move in the game on paper, but arguably outclassed by both flame fly and glide due to its long 25-second cooldown.
  • Rock Armor: An incredible defensive move that allows Rock Elementals to rush down their opponents and pursue aggressive traits.

A Tier

  • Stun: Undeniably effective with a two-second stackable stun.
  • Swing Kick: Boasts fantastic neutral attributes and outperforms Flameball due to its creation of multiple full-strength hitboxes that cover a much broader area.
  • Flameball: One of the best neutral moves.
  • Fan Lunge: Great close range with almost instant hitbox activation, above-average damage, and low cooldown.
  • Liquid Wave: Best neutral move for the Liquid Element.
  • Rock Punch: Initiates high-damage combos. Horizontal Rock Punch ability grants this move considerable viability.
  • Wind Blow: Most potent offensive move due to its high damage per tick and knockback.
  • Duststorm: Arguably the best finishing move in the game at close range. It can also block non-area of effect attacks. Its major drawback is the risk of severe punishment, as it has the game’s longest move animation.
  • Surf: Surf’s sneaky mind-gaming animations are useful when tricking opponents. But it lacks instant mobility.
  • Glide Whip: Wind’s top finishing move, however, this move can easily be avoided through vertical movement. It also has a lengthy animation time, which leaves the user in a vulnerable position.
  • Dust Slash: Great close-range option and is often employed in trading situations. However, its slow-moving hitbox and vulnerability to server lag prevent it from getting into the S Tier.
  • Mid-Range Explosion: All three explosions share identical damage statistics and cooldown. They are only different in terms of stamina costs.
  • Close-Range Explosion
  • Long-Range Explosion
  • Magma Pool: The Magma Pool continues to impress, even after being nerfed.. Strongest move in the Magma Kit.
  • Rock Launch: Despite its long cooldown, Rock Launches immediate movement, and the decent damage it inflicts makes it a fantastic movement option.
  • Thunder Bolt: Excellent offensive move with the ability to force opponents out of their defensive moves.
  • Liquid Spout: Remarkable utility both offensively and defensively. It pairs well with stun moves like freeze and ensnare.

B Tier

  • Ensnare: Stuns dominate the game, but in one-on-one situations, experienced players can easily avoid it.
  • Fly Kick: Incredible close-range move that wins most trading situations. Its one drawback is the lengthy animation that leaves the user vulnerable.
  • Rockquake: Exceptional high damage attack but it’s a high-risk move when used alone.
  • Double Plate Shot: A consistent tracking and punishing tool at medium-long range.
  • Plate Shots: Great tracking ability but a prepared opponent can easily dodge it.
  • Whirlwind: One of wind’s best finishing moves.
  • Magma Shuriken: Great tracking ability and above-average damage.
  • Tornado: It can cancel out a lot of other moves and protect the user.
  • Liquid Burst: Impressive close-range move with a large vertical hitbox. Its only drawback is its reliance on close range for maximum damage.
  • Magma Wave: Great AOE move that cannot be blocked by any defensive move and has a good large hitbox.
  • Warrior Tackle: Excellent tracking or punish option for Non-Elementals despite its long cooldown.
  • Splash: Long-range poking tool. Even though it relies on ability tracking, it performs superior tracking to a lot of other moves.
  • Rock Throw: This move is a dependable poking choice during neutral play due to its low cooldown and stamina cost. Although it’s simple to dodge, its capacity to trigger distant reactions provides it an excellent specialty.
  • Rock Wall: Great defensive moves that open up advanced techniques for Rock Elementals. Its main drawbacks include server lag and other game bugs.
  • Block: Excellent defense with a short cooldown. However, it only protects the user for a short period of time. Also affected by server lag, which can cause inconsistent blocks and reduce overall utility compared to other defensive moves.
  • Flame Shield: The Flame Shield is the same as the Block ability.
  • Vine Slashes: This ability deals far below-average damage and other users can easily punish it, also requires high stamina. However, the move’s uniqueness is its ability to continue after being stunned or knocked down.
  • Glider Swipe: Boasts a large hitbox while the damage level is identical to the Gust move. The larger hitbox provides the move with far greater consistency. But, it demands 20 stamina points.

C Tier

  • Liquid Block: Impressive defensive move characterized by quick start-up animation and the ability to hover in mid-air. Yet, it has a long 30-second cooldown.
  • Liquic Tentacles: The weakest ability to scroll moves due to its applicability and below-average damage. This move needs to land three ticks of damage to justify its use. Often makes people think whether it’s worth forgoing the mastery scroll stamina buff for it.
  • Gust: Inflicts below-average damage and has a tiny hitbox, but has a low stamina cost.
  • Knives: The most potent move in the Lackluser Knives Moveset. You can use it as a punishing tool because of its high speed and low cooldown. However, it can only be used in the short to medium range.
  • Warrior Jab: It has an incredibly accurate hitbox, requiring precise alignment with your right-hand punch upon blades. However, it is vulnerable to server lag.
  • Wind Sphere: Weakest mobility ability in the game.
  • Fan Swipe: Challenging to use because of its small hitbox. Meaning that you need to be on top of your opponent to successfully hit them.
  • Healing: It enables you to revive your teammates, but this ability also has a downside. It only restores 25 Health points, and the time it takes leaves the player exposed for a long time.
  • Vine Launch: Vine Launch has a lot of hitboxes and average damage, but its advantages are negated by how easily it can be blocked and by its lengthy animation time, which leaves the player open to retribution.

D Tier

  • Sais: Similar to StilettosSais performs the same function but deals greater damage and has a larger hitbox. Although this move has a longer cooldown and a higher stamina cost, it can be used in non-punished situations. However, it is infamously unreliable because of its susceptibility to server lags. 
  • Fan Throw: This move has a small hitbox and a slow travel speed, making it difficult to land and unsuccessful unless used directly in the face of the opponent. Still, it is a good choice at close range or with a lingering hitbox to induce an opponent’s reaction.
  • Stilettos: Stilettos are the game’s weakest single-hitbox damaging move. It does, however, offer a few unique strengths, such as the quickest cooldown in the game and a low stamina cost. Unfortunately, these benefits are negated by the move’s incredibly narrow hitbox and vulnerability to severe server lag. As a result, the move can only connect consistently in medium-range, but stronger moves are easily superior to it in those situations as well.
  • Steel Armor: The Steel Armor is supposed to be an enhanced version of the Rock Armor. However, it can only be acquired in certain parts of the map, and using it requires you to carefully use your time by using other abilities.
  • Frost Spears: The least effective liquid move because of its long animation time. The Frost Spears are only effective when used as a freeze punishment option, but there are better choices for that as well.

F Tier

  • Thunder Shift: The ability to shift the thunder is only beneficial when in a battle with another thunder user, and it even falls short in those situations as well. The Thunder Shift move only becomes active if another Thunder player strikes the user directly. It also uses 25 stamina and puts the user in a very disadvantageous position if used accidentally.
  • Soul Projection: The Soul Projection ability gives you a chance to see the locations of other players. It follows the players and keeps you updated in real life as well. Therefore, it is not a bad ability for those who want to know where their opponents are hiding, but it does not provide you with anything other than that.
  • Vibration Sense: It can reveal where an enemy is hidden behind a structure. However, unlike Soul Projection, the exposed position is static and is not altered over time. It is possible that your opponent changes location without you realizing it.
Elemental Adventure Move Tier List

That is it for our Elemental Adventure: Move Tier List in Elemental Adventure. Don’t forget to leave a comment below if you have any other questions.

Also, huge thanks to ROBLOX darkmanj01 for providing this information on his channel.

ALSO READ: Elemental Adventure: Combat & Stats Complete Guide

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Oyku is a gaming enthusiast with a strong preference for survival and horror games. She explores the challenging worlds of Once Human and Palworld, as well as the thrills of Phasmophobia and Outlast Trials. With her extensive gaming experience and desire to guide others, she is dedicated to creating content that helps fellow gamers overcome the most difficult challenges.
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