Hogwarts Legacy: How to Fix / Turn ON Fidelity Ray Tracing on PS5

Alexis Ongsansoy
3 Min Read

The wizarding world has plenty to offer to its players, but of course, the sensible thing to do is to fiddle around with your graphics settings first to make sure that all of the lights coming from your spells give out a pretty glow upon casting!

But not all settings work out the way they’re supposed to, some options are even greyed out completely.

If you’re playing on a console things might get frustrating as the settings just don’t stick regardless if you follow the instructions or not. Well, don’t you worry as we’re here to let you in on what needs to be done.

How to Fix / Turn ON Fidelity Ray Tracing on PS5 | Hogwarts Legacy

Feel free to pause at any point in the game and head on over to your display options in your settings tab.

We’ll work our magic further as you go.

Now that you’re in the Display Options section hover over Performance Mod and choose Fidelity with Raytracing.

After that, you will receive a prompt that will ask you to reboot so the changes will apply.

Easy enough right? Wrong!

This is where the settings get finicky so go ahead and choose do not reboot and exit to the main menu instead.

After you load back in from the menu the game will ask you to reboot again, this time do just that and navigate back to your PlayStation home screen.

Once you’re on the home screen go and choose settings on the upper right and scroll down to where it says Saved Data and Game/ App Settings.

Choose game presets and have Performance Mode or Resolution mode set to Game Default. This lets the game have complete control of your graphics settings and your console should stop having conflicts from here on out.

And that’s it! Normally on a PC, it should be a one or two-click process but at least there’s still a solution available for wizards or witches who happen to own a console.

ALSO READ: Hogwarts Legacy: How to Find, Catch, and Tame Thestral (Location)

Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.
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