Hogwarts Legacy: Trials of Merlin Puzzle Solution

David Mickov
2 Min Read

The Merlin Puzzles are all very interesting but very difficult to figure out. That is where we come in to help you out with them! In this guide, we shall help you out when trying to open up a hidden passage to the underground with your favorite professor. We shall show you all the steps you need to know about solving the Trials of Merlin puzzle. Let’s get started.

Trials of Merlin Puzzle Solution – Hogwarts Legacy

Step 1 – Open The Trunk

You shall need to activate the Revelio Spell once you pick up this quest next to the tent. This is very important because you can find a trap in the center of the area. Once you’ve done so, just move on to the trunk shown above and loot it. From here you are able to pick up some Mallowseet Leaves.

Once you have picked them up, simply walk on top of the circle in the middle and interact with it. This will get your character to throw the leaves and activate the structure.

Step 2 – Activate These Pillars

Once you have completed that previous leaves objective, simply use Revelio on these pillars and then use the spell by the name of Incendio to light them up. There are a total of 3 of them next to each other. Once you activate all of them, you will get the Trials of Merlin Puzzle completed. Congratulations!

We hope that this guide has helped you out with what you need to do in order to finish this quest and puzzle. Have fun doing it yourself!

ALSO READ: Hogwarts Legacy: How to Customize Your Wand | All Wand Styles

This bearded looking fellow on our left is David and he is a 26 year old passionate gamer. He has been an active member of the gaming community from a very young age, specifically from 2003 when he first played Warcraft 3 and discovered tachycardia from how enjoyable and relaxing it was. Gaming for him has been, and still is a way of life style. He loves delving deep into whatever it is he is playing, losing himself into countless of hours discovering everything there is that created that video game. He learns about the backstories, about the development, the creators, fan theories and boy oh boy he's open for discussions about what makes a game great and what doesn't. He can play everything from small Indie games , to big triple A titles. His theory about games is this : small details make big games. So that is why whatever it is that he is playing, he is the guy who discovers 99% of the maps with every little side quest or trophy to be found. That is why his favourite genre is RPG. Having the big explorable created world at your fingertips, where everything from a scary bloodsucking demon to a friendly talking goat can be found and interacted with, as well as immersing yourself into the roleplay game you are playing, is fascinating for him. He is a laid back type of gamer, after a rich history of getting his ass kicked in competitive games. He is very passionate about writing blogs and articles about games, as it is soothing and meditating for him.
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