New Unreal Engine 5 Shooter – Project LLL Looking Very Impressive

David Mickov
6 Min Read

Did you know that the new highly anticipated game Project LLL is being made using the Unreal Engine 5? That means that it can be looking fantastic and function perfectly, or the devs might go into a wrong turn and completely mess up the whole situation.

In this article, we will discuss how Project LLL is doing at the moment with the current Unreal Engine 5 usage. Let’s get started.

Project LLL Looking Very Impressive – New Unreal Engine 5 Shooter

The Korean Developer NCSoft is doing things for their new upcoming tiles Project LLL that is going to blow your mind and shock you to your core. The new Unreal Engine 5 will be something that will completely change and improve gaming for the better.

The visuals for this new game, as we can see from the gameplay trailers that are starting to appear on YouTube are looking visually so satisfying that it makes us say – Very Impressive indeed.

Project LLL seems to have taken as inspiration many other games like contemporary of the genre to not-so-obvious and well-known sources. Although it feels and looks like a barrage of similar-style games, it has a couple of very interesting new paths that it takes.

The story is also good and enticing. Basically, Korea has been taken over by mercenaries that possess very high technology uniforms and weapons and have a style of the 10th-century Korea, something that has played in the history of the game’s lore.

Although the game’s story is said to be the first priority, we cannot help but notice the new amazing Unreal Engine 5. It is a thirdperson game meaning that most of the time you will be seeing quite a large portion of the world surrounding you.

Explosions, highly detailed enemies most of them very different from each other, the living and moving backgrounds, all of it combined with the new Unreal Engine 5 is something that we didn’t know we were missing in previous games.

It is said that this game will support and have a massive open world, according to some sources, around 30 kilometers of virtual space that you will be able to explore combined with the stunning visuals and the Unreal Engine 5 it looks quite good.

The devs have also confirmed that a decent land of that chunk mass is created through a procedural generation. There will be an algorithm that will reach each of the player’s actions meaning that each time the engine will generate something new and different.

NCSoft is positioning Project LLL as a truly nextgeneration experience with the Unreal Engine 5. This choice of the engine might be the best considering the many ambitions that the developers have with this project, making us thrilled and definitely excited.

This engine will allow for a very big world, with a lot of things like doing and moving through it, like vehicles or robots, while also being able to handle a crazy amount of the smallest microscopic details within those environments.

From these videos that we have seen so far, they are definitely using the Unreal Engine 5 to great effects. There are many highresolution textures and postprocessing effects that are highlighting the fantastic direction of art that the game’s world is aiming for.

We do not know anything for certain yet but all that we can speculate, from the message of the devs, is that 2024 will be the target for a release date. The game may be released in Early Access first, as is the tradition for many games these days.

That being said, having these 2 years for extra development and production will mean a lot of new things for the game that the Unreal Engine 5 will be able to catch up on and make even better than what it looks like now. Project LLL will be available for both PC and Console platforms which is also very good news.

That’s all that we have to say about the new Unreal Engine five being used in the Project LLL. We are definitely excited and the game looks fantastic as it is. If anything new comes up in the future considering the development of this game, we will be the first to let you know.

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This bearded looking fellow on our left is David and he is a 26 year old passionate gamer. He has been an active member of the gaming community from a very young age, specifically from 2003 when he first played Warcraft 3 and discovered tachycardia from how enjoyable and relaxing it was. Gaming for him has been, and still is a way of life style. He loves delving deep into whatever it is he is playing, losing himself into countless of hours discovering everything there is that created that video game. He learns about the backstories, about the development, the creators, fan theories and boy oh boy he's open for discussions about what makes a game great and what doesn't. He can play everything from small Indie games , to big triple A titles. His theory about games is this : small details make big games. So that is why whatever it is that he is playing, he is the guy who discovers 99% of the maps with every little side quest or trophy to be found. That is why his favourite genre is RPG. Having the big explorable created world at your fingertips, where everything from a scary bloodsucking demon to a friendly talking goat can be found and interacted with, as well as immersing yourself into the roleplay game you are playing, is fascinating for him. He is a laid back type of gamer, after a rich history of getting his ass kicked in competitive games. He is very passionate about writing blogs and articles about games, as it is soothing and meditating for him.
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