In Nomad Survival you will have a lot of options of doing all sorts of things just to get over levels that will be thousands of enemies at a time. You will need to choose your perks and skills in order to be better and pass them easier. Let’s see what might be the best Heritage?
Which Heritage Is Best – Nomad Survival
Heritages are one more thing in Nomad Survival that might come confusing for new players and even veteran players alike. They are very important and these are some things that really you will want to choose over the other.
Depending on what character you choose does not affect what Heritage you might want or have the choice of choosing. You will have the same 7 heritages no matter what character you pick.
These are the heritages and explanations about them:
- Nomad – It is very simple. You simply get a bonus to reroll on every level. These rerolls are what you use when you don’t like what you see on the chests that you might get. It is extremely good especially in the later levels just because of the option to get better weapons and gear without losing a lot of time. This is extremely good if you’re going for a specific build only.
- Berserker – This one is very straightforward. You basically double the damage that you can do on enemies but you are not able to recover HP. In this route, the HP regen doesn’t matter at all or picking up hearts from the ground. You can only get HP back from the weapon skill on your character. It isn’t a very easy heritage to use compared to the others but is extremely strong if you’re a veteran of the game.
- Poxbringer – All the damage that you’ll be doing will be doubled but is instead dealt in over time instead of a burst damage. This can last over the time of 6 seconds. It can heal unlike the Berserker and the only difference is that you can’t deal with enemies very quickly instead you’ll have to wait a while and time your movement and attacks. It is a very strong heritage for taking down bosses. So in specific builds and times, it is extremely amazing.
- Voidwalker – This one will leave a trail of void rifts which will damage enemies if they walk on them or go around them and also knockback struck enemies. Your movement speed will be less precise though. It is a little bit harder to move because you’ll be drifting. It does not matter a lot because it is a very good heritage to take early just because of the damage you’ll be able to do on enemies while running and moving away.
- Summoner – Whenever you kill an enemy, no matter what it might be, there is a slight chance that you’ll spawn a creature that will fight on your side. You can have up to 5 creatures fighting alongside you. If your summoned creature is hit with a skill, that incoming skill will be destroyed. It is extremely good early on and even in the later stages. You will be not just doing damage to the enemies but also hiding behind them in order not to get struck by their skills.
- Merchant – Whenever you might level up you’ll get only one skill choice. You will have Double Weapon Amount and Amount +1(something that is extremely good). Also, the Relic Bonus is very nice. It is an interesting heritage and very unique. It’s up to your playstyle because with the merchant you’ll get a ton of life easier making situations.
- Statue – This is the single most interesting heritage ever. You are not able to move! Can you imagine that? You will have the Hp Regen Tripled, the SP Regen Doubled and the Permanent Magnet effect that will draw all the items that are dropped around you, to you. It is the most loved heritage just because of how interesting and dumb it is. This is extremely good if you want to be farming coins or some rare items you might get from drops.
Overall you might want to read all of them and simply choose your playstyle. All of them have their positives and negatives. So the Best Heritage is actually your favorite and most fun one.
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