Finding people in Star Wars Jedi: Survivor is never an easy task. Giving one person the ability to freely move around the galaxy while being tailed just doesn’t make things any easier. Enter Bode Akuna, a former Jedi Knight turned mercenary.
You’re going to need more than just hyperdrives to try and keep up with Bode. But that’s why you’re going to Nova Garon next, to look for clues. Bad guys will eventually make mistakes in any fictional setting, leading to their downfall. If you want to see that happen and locate Bode, check out the guide before he makes another move!
Locate Bode & Go to Bode’s Quarters
During your stay in Nova Garon, you’ll be going through multiple areas to search for Bode. Areas like the Hangar Bay, Central Command, and the Officer’s Quarters. To progress the story further, you’ll need to find Bode’s Datadisk in his bedroom. We’ll go through a few other areas in Nova Garon during your push to make sure you have everything you need by the end!
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Naturally, Greeze will know how to on the Hangar Bay Exterior without drawing too much attention. Activate the Meditation Point in the middle before you go deeper into the base.
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Have BD-1 open the door in front of you afterwards. Go inside and make a left turn, you’ll be descending to the lower levels shortly.
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After going down, go all the way to the end of the corridor and turn right.
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Have BD-1 open the door again for you to proceed.
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Now that you have a full view of the hangar again, turn right into the adjacent room.
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There’s an Imperial Staff member here that won’t hear the door open behind him. An amateur’s mistake that he won’t recover from clearly. Interact with the panel on the left for the doors to open.
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Cut the pipes to your left and get to the other side before claustrophobia kicks in.
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Activate the blue fuse box on the other side to bring the platform on the far end over to you.
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Jump on to the platform above the hangar and have everyone stationed in the room across leave their posts forever.
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Run to the other side and grapple on to the pole to gain access to the blue mechanism again.
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Bust open the metal grate and have BD-1 do his magic to transport the platform back to the other side.
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Repeat the process you did earlier. Grapple on, jump across the room, and have everyone with a firearm retire early before the alarms go blaring.
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With the coast now clear, exit by using the door on the left side at the end of the room.
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There’s more tight spaces for you to go through in the next room. Yank out the vents to again to get to the other side.
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Empty this room and interact with the panel on the right. Turn right as soon as you go through the door and take out the two ISB Officers. Touch the panel after you relieve the officers of their duties to get more info on Bode.
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You’ll learn that Bode is still on Nova Garon and is holed up in his quarters.The doors will open shortly and another fight will ensue. Go to the other end of the hallway and have BD-1 open the door to continue on.
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Turn left once you see Denvik’s hologram. You’ll drop to the lower levels again, leading you to Central Command.
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There’s another panel to your left when you get down. Use that to access the door controls and get rid of all the enemies that’ll be alerted to your presence. When the fighting’s over, go around the black pylon where Denvik’s hologram was.
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Have BD-1 fire at the blue fuse to open the passageway to the left. Grapple on and go on another adventure through the pipes.
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Turn right when you reach a dead end. Drop down as soon as you can, or listen in on the Stormtrooper’s conversation for a bit of fun!
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Finish the fight and rip out the rickety vents behind you for another adventure. Not much room to explore in here so just turn right and scale the wall going up.
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Make a right turn as soon as you get up. A bit of fighting will take place as soon as you jump onto the platforms shown in the image.
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Go up again by grappling once you get across. There’s a door to your right on the platform above that will lead you to a nearby Meditation point. If you don’t need a break, grapple on to the points in the image to get to the next level.
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When you’re finally grounded, proceed to the hallway on the right. Another fight will go down here during your first visit.
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Before you leave Nova Garon, make sure to grab the Databank Upgrade behind this door. For now, turn left. You have pipes to navigate!
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Open fire at the exposed blue fuse to clear a path above you.
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The vents will lead you to Denvik’s office where you’ll get his disguise. Finish the cutscene and proceed to the back and ride the elevator going down.
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This will lead back to one of the areas you dropped down into earlier. You remember right? The one with the security panel that alerted everyone when you touched it? It’s safe now so turn right at the intersection to get back to the panel.
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BD-1 sticks out like a sore thumb so he’ll do a little bit of venting himself for a while. He’ll meet up with you at the end of this hallway once you’ve taken in all of the tension. For now just smile and wave, there’s not much to do here except getting to the other side.
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Play around with the feebleminded officer and choose Deceive. You don’t need the extra attention at this point.
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And as if it were a stage play, BD-1 is right on cue. Slice the panel on the left to get inside Bode’s Quarters.
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Use the meditation point in the back because why not? Turn right as soon as you go through the door to get the espionage data. You’ll need that to access his bedroom.
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There’s some stairs that leads to the rest of his living quarters and his bedroom. Slice the panel open and get the datadisk next to Bode’s bed.
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As you go through the data, a cutscene will play out between you, Kata, and Bode himself, ending the objective. All you have to do next is pursue Bode and crush Denvik’s lungs on your way out. Now get back to the Mantis, your next objective will take you to the planet of Koboh!
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ALSO READ: Star Wars Jedi: Survivor – Check on the Mantis Guide