In Pilgrammed, players have the opportunity to acquire various stances, but the type of stance you can access is intricately tied to your character’s statistics. If you find yourself unsure about how to get started with your chosen accessory or weapon, this guide is here to provide you with a comprehensive walkthrough on mastering the Rockwondo Stances.
Guide To Rockwondo Stances
The Sacred Stone has expanded Rockwondo’s range of playstyles. So, let’s begin with it. You’ll need to finish the Duke of Rocks quest at the Mountain Peak, which isn’t too challenging. The quest requires you to:
- Kill 10 Frost Assassin
- Kill 5 Ice Golem
- Kill 5 Hunter
- Kill 5 Bushwalker
- Finally, meet Duke of Rocks
Upon completing the quest by reaching the Mountain Peak and defeating the Ice Men, you’ll unlock Rockwondo. Additionally, you’ll gain access to a shop where you can acquire Rockwondo accessories, with the Sacred Stone being one of the offerings.
The Sacred Stone provides you with a stance determined by four stats: defense, strength, intelligence, and dexterity. Each stance remains active for 180 seconds, altering Rockwondo’s special abilities and consuming mana every 5 seconds.
Starting off with the Fire Stance, it activates when your highest stat is strength. In this stance, you can unleash fireballs from your palms, which cause contact damage and have a remarkably short cooldown. Furthermore, you can enhance the damage dealt by both the fireballs and palm attacks.
The Water Stance activates when intelligence is your highest stat. It is a counter where your uppercut deals tons of damage to your enemies. Also, the uppercut’s damage can be increased with intelligence. It can also knock back enemies.
When you counter an attack, it has to be melee range with an uppercut to activate; if it is not melee range, it will just give you mana, which is beneficial.
However, if you happen to miss the counter, it will result in bubble impact damage affecting the area around you and slightly increase the cooldown for your next counter, so it’s crucial to land those counters accurately.
The Wind Stance becomes active when your highest stat is dexterity. In this stance, you can execute a spinning kick that propels you forward, delivering three swift kicks of damage in rapid succession.
This ability accumulates with each use of the Wind Stance, and the maximum swiftness cap is set at N55.
The Earth Stance is triggered when your highest stat is defense. In this stance, you summon three spikes from the ground. These spikes deal a certain level of damage; they seem to be the least effective among all the available stances.
Now that you’re familiar with the stances and their respective abilities, let’s delve into the skill trees for each of the stances on what builds are suggested. Take note of the skills taken and the stat spread for the builds.
Wind Stance
Fire Stance
Earth Stance
Water Stance
I hope this guide was able to help you understand everything about the Rockwondo stance in Pilgrammed. If you have any questions or concerns, feel free to leave them in the comment section below.
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