One of the many downsides of living in Farthest Frontier’s time period is that medicine is not as evolved as today. Medicine back then involved a lot of controversial and dangerous methods. If your arm gets infected, then there’s no way to save it as the medicine required to stop infection was not invented until much, much later, so they would have to cut off your arm to prevent the infection from spreading. In Farthest Frontier, being sick is just one step closer to death, so here’s a guide on how to heal your villagers from sickness and prevent them from dying.
How To Heal Villagers From Sickness – Farthest Frontier
To heal your sick villagers, you will need to have a Healer’s House. The Healer’s House is available once you reach Town Center Tier 2. The Healer’s House also provides Desirability to other houses near it, which is a nice little bonus.
However, the Healer’s House requires 30 Gold a month to keep it running, which is a lot of Gold. Some might say that the Healer’s House isn’t worth 30 Gold a month, and we’re inclined to agree. It’s better to keep your Gold and save it rather than wasting it on a building.
But if you prefer to have your villagers safe and sick-free, then the Healer’s House is the way to go. Just be sure to stock up on a lot of Gold, because you’re going to need it.
READ NEXT: Farthest Frontier: How To Get Animals For The Barn