Warhammer 40k Boltgun: All Secrets Chapter 1 Mission 8

Elijah Hernandez
6 Min Read

Warhammer 40k Boltgun has secret power ups that are hidden in different areas of each mission. These secrets aren’t collectibles, so they don’t count towards anything. Like the recent DOOM and DOOM Eternal, these power ups will help you fight hordes of enemies better, allowing you to decimate them with ease. But where are they located in each mission? In this guide, I will show you where you can find all of the secrets in Chapter 1, Mission 8: Sanctum Magistratum.

Secret 1: Munitions Boost

When you start the mission, you will find yourself in a destroyed area. Look to your right, and you should see a portal. Go through it.

Portal in Warhammer 40k Boltgun.

When you go through the portal, continue until you reach this part of the area. To your left, you will find a path that takes you up. Instead of going up, follow the path that leads to the back.

Path that leads to the back of the stairs in Warhammer 40k Boltgun.

Follow the path and you will soon find the Munitions Boost secret.

Munitions Boost in Warhammer 40k Boltgun.

Secret 2: Vortex Grenade

After getting the Munitions Boost, go back and you can continue up the path up. You will then find yourself in a tower.

Tower entrance in Warhammer 40k Boltgun.

Climb up the tower to get to the top.

Climbing up the tower in Warhammer 40k Boltgun.

When you see the first doorway, go through it and then go through this doorway and follow the path.

Tower room in Warhammer 40k Boltgun.

The path will eventually lead you to the Vortex Grenade, which is located at the end of the path.

Vortex Grenade in Warhammer 40k Boltgun.

Secret 3: Machine Spirit

After getting the Vortex Grenade, go back to the tower and continue going up.

Going back up the tower in Warhammer 40k Boltgun.

At the very top of the tower, there will be a doorway that leads outside. Go through it.

Doorway at the top of the tower in Warhammer 40k Boltgun.

Once you are through the doorway, go right and you will see a ledge. Get a running start and jump off the ledge and to the next area.

Ledge in Warhammer 40k Boltgun.

When you land, you will find the Machine Spirit inside this room.

Machine Spirit in Warhammer 40k Boltgun.

Secret 4: Dragonfire Boltgun Magazine

Exit the room and head to the ledge on the left. You will need to drop down to the balcony below.

Dropping down to the balcony below in Warhammer 40k Boltgun.

You will find yourself back in the tower again. Climb back up the tower and instead of going to the doorway at the very top, go through the doorway before it.

Doorway near the top of the tower in Warhammer 40k Boltgun.

You will have to go through this portal to get where you need to go next for the secret.

Portal guarded by enemies in Warhammer 40k Boltgun.

Once you are through, look at the wall on the right, the one with the large symbol underneath it. You can open this secret wall by going up to it and activating it.

Secret wall in Warhammer 40k Boltgun.

Inside, you will find the Dragonfire Boltgun Magazine.

Dragonfire Boltung Magazine in Warhammer 40k Boltgun.

Secret 5: Kraken Boltgun Magazine

Go back to the main room where you first started in. This time, you will need to look for this portal and go through it.

Portal in Warhammer 40k Boltgun.

Once you are through, continue forward and go right. You will then have to go through another portal. After going through that portal, keep going forward, as you will have to go through another portal, and then another portal. You will only have to do this two times.

Going through the portal in Warhammer 40k Boltgun.

When you exit the portal and the floor in front of you is gone, don’t go through the next portal. Instead, go to the ledge on the left and look down. Jump down to the platform below.

Platform below the ledge in Warhammer 40k Boltgun.

Once you safely make it down, look to your left and you will see a ledge. Jump towards it.

Ledge to the left in Warhammer 40k Boltgun.

After making the jump, look to your right and climb up the obstacle in front of you. Look down, and you will find the Kraken Boltgun Magazine.

Kraken Boltgun Magzine in Warhammer 40k Boltgun.

Secret 6: Aura of Doom

For the last secret, you will need to jump back down to the beginning of the area and do the whole thing again. Same instructions as before, turn right and go through the portals there three times and stop when you reach the area where the ground is missing in front of you. Go close to the next portal and look to the edge on the left and jump down.

Jumping back down to the same platform in Warhammer 40k Boltgun.

When you land on the ground, go to this sideways portal on your left. You will need to get close and jump in.

Sideways portal in Warhammer 40k Boltgun.

When you go through the portal, keep going forward.

Continuing after the portal in Warhammer 40k Boltgun.

You will soon find yourself in a room full of enemies. Either take them down or continue going through this doorway.

Room full of enemies in Warhammer 40k Boltgun.

When you enter the doorway, jump down and head to this portal on the ground.

Portal entrance in Warhammer 40k Boltgun.

Once you are through the portal, go up the stairs and just before you go through the portal, look to your left and you will find the Aura of Doom on another platform.

Aura of Doom in Warhammer 40k Boltgun.

That’s all of the secrets in Chapter 1, Mission 8: Sanctum Magistratum. Did you manage to find all of the secrets in the area? Let us know in the comments below.

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Elijah Hernandez is someone that loves video games since he was little. It didn't matter to him if people didn't like a video game. If it was fun, that was all that mattered to him. He's also a huge fan of superhero media like Marvel and DC, so he's practically played games like Spider-Man and the Batman Arkham games. He's also into multiplayer games that strike his fancy, specifically games like Call of Duty and Fortnite. Most especially Fortnite since he can play as different Marvel and DC characters in a battle royale against other famous and iconic characters.
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