Inquisitor is classified as a Traps type. She has various moves that can CC, which makes her real powerful opponent, mainly cause she can control the enemy so much. She can do a lot of damage through Burning Hit special damage. Prepare for judgement, heretics!
Inquisitor Tech Combo Guide – DNF Duel
Since she’s a Traps type of fighter, Inquisitor relies heavily on cornering opponents to deal combos. Also, her unique passive mechanic can deal additional 5 damage per 10 frames if enemy is Incinerated while afflicted with Essence, use this to your advantage.
Here’s some combo chain you might want to learn to get the best out of Inquisitor:
- 5B > 5S > 6S~S > jc > j.2S > 214MS > j.S > j.2S > backdash > 6S~S > jc > j.MS > AS
This is a combo to corner your enemy from mid-screen and requires awakening which deals a total of 529 damage.
- 2B > 2S > 4S > 6S~S > jc > j.2S > 236MS > jump > j.S > J.2S > 623MS/236MS > AS
A combo that requires 200 mana and deals 300-470 damage positioning from back to corner.
- j.A > j.S > 6SS > jc > j.B > j.S > 6SS > jc > j.S > j.MS > dash > OTG 5B > 6SS > jc > j.2C
Requires 200 mana and deals 323 damage positioning from back to corner.
Here’s a combo notation guide if you’re new to DNF Duel Tech combo:
ALSO READ: DNF Duel: Launcher Tech Combo Guide