Genshin Impact Nilou Contemplation Puzzle Guide Sumeru 3.1

Genshin Impact: Nilou Contemplation Puzzle Guide | Sumeru 3.1

Martin Dojranliev
2 Min Read

Genshin Impact is an open-world action role-playing game that takes place in the fantasy world of Teyvat. Contemplation is a mini-games that are during Chapter 3: Act 2 of Genshin Impact. Stick with our guide, and we will show you how to solve the Nilou Contemplation puzzle quickly.

Nilou Contemplation Puzzle Guide | Sumeru 3.1 – Genshin Impact

The first answer to the puzzle will be Rekhar’s Opinion. As you can see in the image above, it is pointed. Select that and then submit the conclusion.

For the second contemplation, you will select the “Grand Bazaar Crowd’s Opinion” and then select Interpret. Then you will choose the “Valve of the Theater’s Existance” then click the submit button.

For the third contemplation, you will choose “Grand Bazaar Crowd’s Opinion” and select Interpret. After that, you will click the button submit for the same thing.

For the next contemplation, you will select “Khansani’s Opinion” and click Interpret. Then, you will click submit the conclusion.

For the following contemplation, you will select “Sheikh Zubayr’s Opinion” and Interpret. After that, you will click submit conclusion.

For the next contemplation, you will only select the “Value of the Theater’s Existance” and click on the submit button.

And for the last contemplation, you will select “Inayah’s Will” and click on the submit button.

Congratulations, you have come to an end. These are all the seven contemplation that you need to answer. Now that you know, get back in the game and answer it pretty quickly!

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Martin Dojranliev has been writing for many years. He loves to write about the gaming industry, especially fps games. He is an expert gamer in CSGO. He has won tournaments in Gevgelija, Macedonia, and online tournaments, and he has 1000+ hours on the game. Martin specializes in skills to be the best and to win the game. Last year Martin finished one year course in 3D Game Design. When Martin is taking a break from writing, he loves to play games in his free time.
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