Thymesia’s take on a game set in a world that’s been rundown by a plague is a great decision. The great thing about games in the Souls genre is that they can take place in any location at any time period, and it would still rock. Sekiro is set in Feudal Japan. Dark Souls, Demon Souls, and Elden Ring are all set in a medieval fantasyland, but all in their own separate universe. Bloodborne is set in a historical version of Prague. Thymesia takes advantage of the plague theme by adding plague weapons, which we will show how they work.
Plague Weapons Complete Guide – Thymesia
Before we can go into explaining what these Plague Weapons are, what they do, and how to use them, we first need to find out how to get them. To do so, you will need to acquire three Skill Shards for a weapon you want. If you want the Halberd, then you need three Skill Shards for that.
There are a total of 21 Plague Weapons in the game, with the bottom row being boss weapons. Those boss weapons are available after you beat the boss, but to fully upgrade these weapons requires you to beat the boss at least 5 or 6 times.
You will notice that some weapons will have two buffs, while others will only have one. That’s because each Plague Weapon have different requirements of stats to unlock, as well as fully maxing out the Plague Weapon themselves.
For example, you will need to have 20 points of Vitality and Plague in order to unlock both buffs. Not to mention that you also need a large amount of Skill Shards to get the weapon to be maxed out. It’s a bit of a grind to say the least.
Each weapon also has an Extended Action. These actions will basically add additional buffs or moves to the existing moveset. However, you need to have 12 Skill Shards to get to the fourth tier of the upgrade.
Now that we’re done explaining what Plague Weapons are and how to get them, we’ll talk about each Plague Weapons. We’ll show a table on what stats are needed to get both buffs, as well as the Basic Action and Extended Action.
Weapon Name | Stats Required to Unlock Both Buffs | First Buff | Second Buff | Basic Action | Extended Action |
Handaxe | 10 Strength and Vitality | Break Super Armor | Reduce damage intake by 25% when casting | Slash forward and stagger the enemy | Press X (on Xbox controller) twice to throw Handaxe |
Knife | 10 Strength and 20 Strength | Gain 1 stack(s) of “Offensive” buff when landed | Deals double Claw Damage | Charge up the knife and perform a deadly attack. Deal a lot of Claw Damage | Cast right after a successful deflect to significantly reduce casting time |
Halberd | 10 Strength | Gain 1 stack of “Offensive” buff when the third jab landed | No second buff | Three consecutive jabs | Press X twice to perform a Spinning and Sweep Attack instead. The Sweep Attack knocks enemies back |
Shield | 10 Vitality | Gain 1 stack of “Defensive” buff when blocking successfully | No second buff | Hold the shield for a short time and smash forward. Smash immediately when successfully blocked | Press X right after a successful Shield block to perform a powerful Shield Attack that knocks the enemy back |
Bow | 10 Strength and 10 Plague | Increase casting speed | Give the enemy 1 stack of “Bleeding” debuff when landed, which keeps leaving wounds on the enemy | Fire an arrow that can interrupt enemy Critical Attacks | Press X right after shooting to fire another arrow at half the Energy cost |
Scythe | Max Plague | Increase the restored health to 100 +5% maximum health when landed | Gain 1 stack of “Offensive” and “Defensive” buff when landed and health is full | A wide range Diagonal Slash that restores health when landed | Press X twice to perform a Double Slash instead. Restores some health when landed |
Hammer | 10 Vitality and 10 Strength | Reduce damage intake by 50% when casting | Gain 1 stack of “Offensive” buff when landed | Step forward and smash down with an area attack. Reduce damage intake when casting | Press X twice to perform a Whirlwind Attack and follow up by a Smash Attack. Smash Attack can break enemy Super Armor |
Flying Daggers | Max Plague | Gain 1 dagger(s) when dodging successfully | Gain extra 5 dagger(s) when casting | Gain 1 stack of “Flying Daggers” buff | Cast again when having the “Flying Daggers” buff to throw all Flying Daggers out rapidly |
Katar | Max Plague | Give the enemy 1 stack of “Bleeding” debuff when landed, which keeps leaving wounds on the enemy | Gain 1 stack of “Offensive” buff when landed | Perform a forward stab and then dodge backwards | Press X twice to perform a forward stab and high jump |
Fist | 10 Strength and 10 Vitality | Can break enemy Super Armor | Reduce damage intake by 50% when casting | Smash into the ground and knock nearby enemies back | Can cast when in the air. Smash into the ground and knock nearby enemies back |
Whip | Max Plague | Gain 1 stack of “Offensive” buff when landed. Gain 2 stack of “Offensive” buff when the tip landed | Increase casting speed | Whip the enemy in front of Corvus. When the tip of the whip lands, Corvus will dash towards the enemy and jump into the air | Press X twice, and if the tip of the whip lands, Corvus will pull the enemy towards him instead |
Greatsword | Max Vitality | Reduce damage intake by 25% when casting | Reduce damage intake by 50% when casting | Perform an upwards slash that can break enemy Super Armor and knock the enemy into the air | Press X twice to perform a shorter but faster horizontal slash |
Thin Swords | 10 Plague and 10 Strength | Leave extra 30 Wounds | Deal extra 30 Attack Damage | Perform a series of slash attacks and finish with a cross attack | Press B (on Xbox controller) during casting can dodge and stop casting immediately. Press RB right after dodging to do a dodge attack |
Blood Blade | 10 Plague | Decrease the blood consumption by 50 | Gain 2 stacks of “Blood Sword” buff after landing a Saber Attack | Consume health when casting, and gain 1 stack of “Blood Sword” buff. Saber attacks deal extra damage. Gain 1 stack of “Blood Sword” buff after landing a Saber Attack | Cast again when the “Blood Sword” buff is active to perform a powerful Blood Strike |
Miasma | Max Vitality and Plague | Extend the duration of the “Miasma” buff | Increase casting speed for Phantom Slash | Cause a Dust Burst and knock nearby enemies back. Gain 1 stack of “Miasma” buff | Cast again when having the “Miasma” buff, change to performing a mid-range Phantom Slash. The damage of Phantom Slash increases based on the stack of “Miasma” buff |
Fool’s Punch | Max Vitality and Plague | Gain Super Armor when casting the next Predator’s Claw | Give the enemy 1 stack of “Bleeding’ debuff when landed, which keeps leaving wounds on the enemy | Gain 1 stack of “Fool’s Punch” buff. Enhance the next Predator’s Claw | Press RB right after the Predator’s Claw lands to perform a Fool’s Punch. Can break enemy Super Armor and knock the enemy back |
Mutated Tentacles | Max Vitality and Plague | Reduce damage intake by 25% when casting | Increase damage whenever cast again, up to 3 times | Grow tentacles, and perform a 3 combo attack and followed by a smash attack | Press X before the smash attack to cast again. Can cast repeatedly |
Blood Storm | Max Vitality and Plague | Reduce damage intake by 50% when casting | Gain 3 stacks of “Defensive” buff when casting | Turn plague energy into health | Press X twice to perform a Roar Attack, knck nearby enemies back, and gain 3 stacks of “Offensive” buff |
Vile Blood Shield | Max Vitality and Plague | Gain 2 stacks of “Defensive” buff when casting | Deal damage to nearby enemies when Vile Blood Shield goes off | Consume health and gain 1 stack of “Vile Blood Shield” buff | Gain 3 stacks of “Defensive” and “Revitalizing” buff when Vile Blood Shield breaks |
Giant Sword | Max Vitality and Strength | Reduce damage intake by 50% when casting | Every attack breaks enemy Super Armor when having 5 stacks of “Offensive” buff | Perform a horizontal slash then jump attack. Reduce damage intake when casting | Press X twice to perform a frenzied 5 combo attack |
Javelin Sword | Max Vitality and Strength | Can cast during any On-Hit animation | The explosion can break enemy Super Armor | Dodge backwards and throw a javelin sword forward. When landed, it stays on the enemy and explodes in a few seconds | Can cast when in the air. Fall to the ground immediately and stick the javelin sword into the ground. It explodes in a few seconds |
Now that you have an idea on how the weapons work, what they do, and what you need to do in order to unlock both buffs, you are one step closer to beating the game. Just make sure to build your character right.
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