F1 24: What to Change to Car Setups After Patch v1.3

Franco Abrina
4 Min Read

F1 24 has been out for a couple of weeks now, and with the latest 1.3 update of the racing sim, significant changes were rolled out that affected vehicle handling. In this quick guide, we will give you a few pointers to watch out for while re-adjusting your car setups so that your car will perform pretty much the same as it used to.

What to Change to Car Setups After Patch v1.3

Before we begin, you may want to know what changed with patch 1.3. It’s a relatively chunky update, so if you want to read up on all the changes, go ahead and check out this link for the full Patch 1.3 notes first to view everything the developers did.

Basically, they made a lot of changes to vehicle handling based on community feedback. In addition to that, a bunch of fixes and quality of life changes were also implemented.

Quick Summary of What to Change

The handling changes aimed to make driving feel a bit more realistic, as users have complained about cars being a little too overresponsive. Because of the previous system, players had to compensate in their own varying ways.

More specifically, the game’s creative director has stated that their adjustments aim to provide a more “realistic” level of grip and turnin capabilities. As a result of these changes, however, your old car setups will likely understeer a lot, so you’ll need to tweak them a bit more.

F1 24 player about to turn into a corner

Races / Career Mode Setups

For races and career mode setups, one change you can do is to increase the offset between the front wing aero and rear wing aero, with the former being higher. This will vary depending on the track, so you’ll need to do a bit of testing for what feels more comfortable for you.

You might need to increase your engine braking setting by around 20-30% as well. Turning down the differential adjustment on throttle setting might help a bit too.

Front and rear camber being put at the minimum setting while rear toe-in is increased slightly can help improve the car’s stability. Front & rear anti-roll bar should be set at around the mid point to help with this too.

Finally, brake pressure can now be set higher than before, with more front bias as well. With all of these slight adjustments, your driving experience should be somewhat similar to how it was before the patch.

For time trial / hot lap setups, you’ll need to do a bit of the opposite of some these settings and tighten it up a bit to prevent oversteering. Check out our F1 24 Spain track guide + hot lap article to see how these setups used to look like and adjust accordingly.

F1 24 car setup screen showing aerodynamics settings

Overall, a lot of testing is still required as the patch is still relatively fresh and setups already varied a lot depending on the track. These few pointers should help you get started and hopefully provide you with a baseline setup.

While you’re here, consider checking out our guide on how to improve your lap times and be faster in F1 24. This will provide you with a few more tips that aren’t necessarily related to your car setup.

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Franco is a writer and avid gamer who spends a lot of his free time looking for the next obscure indie roguelike to add to his collection. If he’s not busy working or writing on his personal blog, there’s also a non-zero chance that you stumble into him in pretty much any multiplayer game that has SEA or OCE servers. He’s pretty good at anything unless it’s a fighting game, in which case you’d probably body him.
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