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Baldur’s Gate 3: Investigate The Mason’s Guild Guide

Something seems fishy!

Baldur’s Gate 3 is a recently released game that is based on the Dungeons and Dragons tabletop games. The release of the game has been received positively amongst the gaming community, with many considering it to be the next Game of the Year. With multiple classes, characters, and an expansive world to explore, players are never bound to be bored. This guide will focus on how to investigate the Mason’s Guild.

Investigate the Mason’s Guild

Location

Investigating the Mason’s Guild is part of the Investigate the Selunite Resistance questline in the game. Investigating the guild is important as it seems to have been the center of the Selunite Resistance. Once you reach the specified location on the map below, head inside the giant Church looking building.

Location

Exploring the Building

Once inside the building, walk through the room to the opposite end, where you should be able to enter the next part of the area through the oak wood door. This area has a Cyan ambiance to it due to the spores in the wall. Inside this room, walk towards the left side of the room, where you should see an Ornate Wooden Hatch on the floor. Interact with this hatch to move into the lower portion of the area.

Wooden hatch to go deeper

Inside this room, take the stairs up to the left and walk towards the opposite side of the room. At the dead end, your characters should start to initiate Perception Checks. Once any one of them passes the check, the Keyhole Herald should be revealed in the wall. Interact with the keyhole to initiate a Dexterity Check, and this will allow you to open the wall using Theives’ Tools.

Keyhole in wall

Inside the hallway, you can pick up an ominous note that will warn you that your journey will end there. At the end of the hallway, take a left, and you should see a Reinforced Gilded Chest. Using the tools as used before, you can lockpick it. This will also require a Dexterity Check. After opening the chest, interact with the door at the end of the hallway to open it.

Door and chest

Fighting the Enemies

This door will lead into the main area of the Mason’s Guild. Be prepared since in this area, near the table will be multiple Shadows and Wraiths that are waiting to ambush you. Hence we recommend taking them by surprise by using a long-range magic skill to turn the tables on them.

Taking enemies by surprise

These enemies use Necromancer-based attacks, which can be very deadly. Hence, we recommend having someone in your party that can use healing spells. Movement abilities are also important to have since the room is quite large, and you might end up using your movement points just to get closer to the enemy.

Fighting enemies

After defeating the shadows and wraiths, head over to the table towards the far side of the room. On this table, you can read Mason’s Log, which should help you complete the current quest and unlock the next set of objectives.

We hope that this guide to exploring the Mason’s Guild was helpful to you. Let us know in the comments if you have any questions or suggestions for future content.

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