Farming Simulator 25 – Rope Factory Guide

Here's a guide that covers the "ropes" of the Rope Factory, along with all the knotty details!

Christian Gallos
10 Min Read

Whether you’ve stumbled across an abandoned rope factory or you’re eyeing that shiny “Place Rope Maker” button in Farming Simulator 25, I’ve got your back. From loading fluffy wool pallets to handling hefty cotton bales, my guide will turn your farm into a rope-making powerhouse—complete with tips, tricks, and my personal take on what works best!

Rope Factory Guide

A rope factory in Farming Simulator 25 is a production facility where you can convert raw materials like cotton and wool into rope. The factory operates by processing these materials into finished rope products, which can then be sold, stored, or distributed to other production facilities.

It’s a key part of the game’s economy and allows players to expand their farm’s operations beyond basic crops and livestock, turning it into a more complex and profitable business. The factory requires careful management of inputs (like cotton and wool), as well as efficient handling of outputs (ropes), to maximize profits and production!

Placing & Buying the Rope Factory

Some maps come with a Rope Factory already waiting for you. If you’re lucky, just find it and make it yours! If not, no worries—I’ll walk through it:

  • Buying a Factory:
    1. Navigate to the production facility on the map.
    2. Interact with the wrench icon (R on PC, check the Help Window for console).
    3. If you change your mind and want to sell the facility, open the Build Menu, click on the factory, and sell it. Just remember—you’ll take a loss when selling pre-placed facilities, so think before you sell!
  • Placing Your Own Factory:
    1. Open the build menu, head to Productions, and select Rope Maker for 300,000 credits.
    2. Place it wherever suits your farm. (Think logistics!)
Buying rope factory in FS25.

Production Inputs

Two simple inputs: wool and cotton. Let me walk you through how to get those resources into the factory and a few tips to make life easier along the way.

  • Wool: Straight from the fluffiest members of your farm—sheep!
  • Cotton: Harvested from those big, beautiful cotton fields.

If you’re not familiar with how to get these resources, no worries—I’ve got you covered:

  • Need Cotton? Make sure to check out my Cotton Guide for growing and moving bales.
  • Need Wool? You can read our complete Sheep Raising Guide—because happy sheep make lots of wool!

I’ll admit, I’m taking the easy route with Super Strength. But if you’re on console or prefer the more traditional way, don’t worry! My guides will show you how to handle those cotton bales and wool pallets without breaking a sweat!

Here’s how to load up your factory:

  • Cotton Bales:
    1. Bring your cotton bale to the dump icon (the big yellow marker).
    2. Drop it off—it’s as simple as that!
  • Wool Pallets:
    1. Grab a wool pallet.
    2. Move it to the same dump icon and let it go.

Once you’ve loaded everything, the factory does its magic. You’ll see the input levels on the bottom right of your screen. For example:

  • Wool: 4,000 liters
  • Cotton: 10,000 liters

Balance Your Inputs: Keep an eye on your wool and cotton levels to avoid production halts. Efficient Transport: If you’re dealing with multiple pallets or bales, consider using front loaders or forklifts to speed things up.

Using cotton to make rope in FS25.

Using the Rope Factory

Access the production menu in three ways:

  1. Main Menu > Productions.
  2. Interact with the factory’s wrench icon.
  3. Map View > Select the factory > Hit Manage.

Inside the Menu: Once inside the production menu, here’s how to get things rolling:

  • You’ll see two production lines:
    • Cotton to Rope
    • Wool to Rope
  • Highlight the desired production line by clicking on it.
  • Press Enter to activate it.

Keep an eye on these key sections:

  • Incoming Materials:
    • Cotton: 10,000 liters (L) out of 290,000 max capacity.
    • Wool: 4,000 liters (L).
  • Outgoing Products:
    • Rope will accumulate here until you decide how to handle it.

Conversion Ratios:

  • Cotton to Rope: 150L of cotton → 40L of rope.
  • Wool to Rope: 20L of wool → 3L of rope.

Yes, I know—liters for wool and rope sounds odd, but it’s how the game keeps things simple. Just roll with it!

Cycles per Month: Your Rope Factory processes 192 cycles/month, which makes sure that you have steady production. Cost per Month: Running this factory will cost you $12 per in-game month. Adjust your days-per-month setting to control how often this cost applies.

Rope in FS25.

Managing Outputs & Pallet Handling

Your factory’s got three output modes:

  • Storing (Default): Pallets spawn automatically when enough rope is produced. They’ll pile up until there’s no more room.
  • Selling: Automatically sells rope every hour for instant cash—but you’ll take a 20-40% cut in profits. Not ideal for long-term gains!
  • Distributing: Sends rope to other production facilities. However, unless there’s a construction project requiring rope, this won’t get much use.

Rope pallets spawn outside the factory. Moving pallets is essential, so here’s how to do it:

  • Tractors with Front Loader Attachments – If your tractor has this option, great! Just attach the front loader tool, and you’re set.
  • Other Equipment – Telehandlers, wheel loaders, skid steers, or forklifts work too. If you’re handling heavy forestry items, a wheel loader might be overkill unless it’s a big job.

For small loads, a skid steer is your buddy. For heavy-duty stuff, go big with a wheel loader.

Moving rope in FS25.

Rope Factory Profitability Overview

Now, let’s talk about the numbers. You’re converting cotton and wool into rope. But is it worth it?

  • Cotton to Rope: The profit margin is razor-thin. In some cases, selling cotton directly might be more profitable.
  • Wool to Rope: You could lose money! If wool prices are high, skip the conversion.
  • Here’s a twist: the factory operates on a divided production system.
    • If you run both cotton and wool lines, production is halved. For example, instead of 192 cycles per month for cotton, it drops to 96. Same with wool. So, if you need maximum efficiency, stick to one production line at a time.

Manual Sales > Auto Sales: Skip that pesky 20-40% fee and haul those pallets yourself. Resource Balancing: Keep wool and cotton inputs steady to avoid downtime.

FactoryProductInputInput AmountOutput AmountProfit per UnitTotal Profit per CycleProduction per Month (192 cycles)Total Monthly ProfitCost per MonthNet Profit
Rope MakerRopeCotton150L40L$25.50$363.60192 cycles$4,896.00$12.00$4,884.00
Wool20L3L$27.27$33.84240 cycles$8,112.00$12.00$8,100.00

Cotton to Rope: With 150L of cotton input yielding 40L of rope output, each cycle brings in a profit of $363.60. Over 192 cycles per month, that’s a total of $4,896.00 in profit.

Wool to Rope: If you choose wool as your input, 20L of wool generates 3L of rope, bringing in $33.84 per cycle. However, wool is less profitable overall, with a potential net loss of $1,576.80 over 240 cycles.

Wrapping Up

Cotton is the most profitable option for the Rope Factory, providing consistent gains over time. Wool production is less efficient and might lead to a net loss if wool prices are low. It’s best to avoid wool-to-rope production unless wool prices are exceptionally high.

And there you have it, folks! Now you know how to get your Rope Factory up and running in Farming Simulator 25! It’s not just about the credits—it’s about mastering logistics, balancing resources, and making your farm work smarter.

Whether you’re focusing on wool, cotton, or a combination of both, managing your resources and production lines wisely will help you create a steady flow of rope for your farm. Just remember to keep an eye on your inputs, outputs, and profit margins, and adjust your strategies as needed!

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Christian, a seasoned veteran in the world of gaming, transitioned from his role as a League of Legends: Wild Rift Esports player to become a dedicated creator of video game content. With a rich gaming history spanning over a decade, he has immersed himself in diverse genres and platforms. Moreover, having a wealth of expertise, invaluable experience, and passion, Christian is committed to delivering top-notch gaming content and contributing significantly to the global gaming community.
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