The Legend Of Zelda Tears Of The Kingdom Clues to the Sky Guide

Tears of The Kingdom: Clues to the Sky Guide | Legend of Zelda

Alexis Ongsansoy
4 Min Read

When you try to progress the story in Tears of the Kingdom you start to get a little bit of everything. Quests, puzzles, riddles, hard to reach places, kids that look like Gardevoir who won’t let you in on their fun because you’re different. It either becomes too fun or too much to deal with, like how the “Clues to the Sky” quest is!

For a quest that deals with the sky, you sure do wade in water a lot. If you’re lost and the words are starting to get the brain juices clogged check out this guide. We’ll let you in on the clues being thrown around to make finding certain places easier.

Clues to the Sky Guide

To begin the “Clues to the Sky” quest, you need to have already started “Sidon of the Zora” and completed “The Broken Slate.” You’ll be travelling between Zora’s Domain, the Pristine Sanctum, and the Floating Scales Island for the duration of the quest. You can get a full view of the Floating Scales Island by going to Mipha Court.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

For the first order of business, go to Zora’s Domain. The fastest way to get there is through the Mogawak Shrine. Go to the very top of the staircase and you’ll find three Zora younglings playing a game of King Dorephan.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

They value their shared privacy when playing around and will promptly tell you to get lost. Since being a hero also means having to be a good role model to the younger generation, you will of course comply.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

There’s a ramp to the right of the fountain, go down there and go around the back until you’re no longer visible.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

Make sure your crouched while you’re moving around the fountain. Go to the center and listen in on their conversation. You’ll discover the location of the Pristine Sanctum near Lulu Lake. Now your objective will update, with you having to seek an audience with King Dorephan.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

Use the Ihen-a Shrine to get to the Pristine Sanctum faster. Upon arrival, go to the back of the shrine and head west towards the cliff.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

Jump off the cliff and stick close to the waterfall. To the side of that waterfall is a crevice big enough to fit in one Link. Drop down there and you’ll end up in front of King Dorephan.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

Finish your conversation with the king and you’ll get x5 King’s Scale. You’ll be using these later once you get to the Floating Scales Island! But first you need to inform Sidon of his father’s wellbeing.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky NPC

Use the Ihen-a Shrine again to get back to Mipha Court. Talk to Sidon about the land of the sky fish and proceed to the waterfall that’s literally right behind him. Head east as that is where the Floating Scales Island is located.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky NPC

There’s multiple ways to get to the island. You can make use of the Zora Armor and swim up the waterfalls or use a Balloon and a campfire to gain some altitude.

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

Once you get to the top, head for these coordinates to get a clear view of the droplet: (4073, 0529, 0603). Equip the King’s Scale and send it right down the middle. A cutscene will play shortly along with a prompt telling you that the quest is complete!

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

The Legend Of Zelda Tears Of The Kingdom Clues To The Sky Guide

ALSO READ: Tears of The Kingdom: The Ancient City Gorondia Guide | Legend of Zelda

Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.
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