The Cycle Frontier features many weapons the player can choose from. Feeling like putting down enemies up close and persona? Use a shotgun. Want something that shoots fast and is compact? Use an SMG. Want something to shoot enemies from far away? Oh yeah, then snipers are what you’re looking for. In this list, we will be ranking all of the sniper weapons from excellent to meh so you can find out which one you should go for when picking up weapons.
Sniper Weapons Tier List – The Cycle Frontier
You can’t exactly right head first into danger without picking a weapon. However, you can’t just pick any weapon, or a weapon that looks shiny and cool. You need a gun that is considered the best, because you’re going to need the best in order to survive the world of Fortuna III.
There are three sniper rifles found in The Cycle Frontier, and having any of these three is a good idea to have. The world of Fortuna III is vast and wild, with danger lurking around every corner, or even far beyond what the eye can see. Thus, you need the help of a trusty sniper rifle to help you score out your targets.
Sniper Rifles | Tier |
C-32 | S |
Kinetic Arbiter | C |
Basilisk | C |
KARMA-1 | D |
The C-32 Bolt Action Rifle is the king of snipers in The Cycle Frontier, and it’s a starting weapon. The reason for that being is due to how cheap the gun is and how effective it can be in the hands of the right player. You don’t need power with this gun, all you need is a steady aim and headshots to win any fight you come across.
The other three snipers are all ranked lower due to different reasons. The Kinetic Arbiter used to be an S tier weapon until recent patches made the weapon significantly weaker. So weak in fact, that the starting weapon C-32 is now an S tier weapon.
Basilisk is essentially an expensive Stormtrooper blaster. It’s not worth it unless you want to cosplay as a Stormtrooper and yes, you will be missing a lot with this weapon.
KARMA-1 is one of the last snipers you can unlock in the game, and it fires so slow. Not only that, you have to charge the gun to fire it. At that point, you might as well just mail the bullet to your enemy.
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