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Predecessor: Revenant Complete Guide

Wondering where to play the Revenant as well as his Abilities? Check this guide to find out!

As you might have known so far the hero Revenant is finally coming to Predecessor and it is making us very excited indeed. There have been plays with him that put him very high in the tier list of heroes so you should definitely know how to play him.

Here we will be giving you a complete guide and everything you need to know about him to get your much-needed wins. Let’s get started.

Revenant Complete Guide – Predecessor

What Lane To Play Revenant?

Revenant will be a very powerful Mid type of hero and character. The skills that he has are simply made so that he will be placed in control and in a fashion of 1v1 most of the time, which mid can offer a lot.

The thing with him will be quite similar to Overprime so that is why we can safely say that he will be a very good mid-character.

Abilities

Here we are going to go over his abilities and explain what they will do and how they will work.

Passive – Bounty Hunter

He will start out with having Hellfire Rounds

He will not get Attack Speed and not shoot faster but will do a lot more damage because he will have more Total Physical Power. This will in term mean that he will get his critical chance damage and power to be increased too.

When he will kill an enemy character you are going to obtain a whole lot more gold or 50 with +25 for each stake. This means that if you keep on killing enemies without getting killed, you are going to be making a whole lot of money.


Alternate Ability – Hellfire Rounds

You will actively reload your Hand Cannon. After the reload however you will get an additional attack speed. The cooldown of this one is 2 and it costs nothing to cast.

Every 4th shot that you will do will be critical as well as dealing with 6% of the target’s missing health. This is basically a very good bonus damage and increased attack speed skill.


Primary Ability – Obliterate

You will show up to 10 ethereal missiles that will follow random targets in a pine cone type of mark.

Also, you will deal Physical DMG to them once hit, and also you can stack up this damage the more you hit them with your missiles. Landing more hits over and over again to the same heroes will do 15% more DMG too. The CD is from 12 to 8 and it costs 70 to cast.

This is a perfect ability to use after you use the secondary ability. Once you slow down the enemies, just walk on up next to them and give them hell with this skill.


Secondary Ability – Scar

You will launch out a projectile that will mark the first enemy it hits while dealing Physical Power DMG to them as well.

The next instances of damage, up to 10 of them, will apply a slow stack to the enemies that can stack up as well. It has a cooldown from 20 to 16 seconds and it costs from 60 to 80 to cast.

This is going to be a very good skill to mark enemies as well as slow them down to make it easier to kill them. Make sure to cast it on the weakest enemies so that they can go down faster in case they start running away.


Ultimate Ability – Reckoning

You will pull yourself and the enemy target into a Nether Realm for 6 to 8 seconds where you will both duel each other while also rooting the enemy for 0.5 seconds.

If you do kill your enemy target in the Nether Realm you will end up getting double bonus gold from the Bounty Hunter Passive.

It is an amazing ability to use when you find a weak link. Simply take care of them, get your gold, and be on your merry way. It’s a fantastic spell!

That is all that you need to know about how Revenant will function and play as in the Predecessor update. Have fun using him and enjoy earning the extra cash!

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