The First Descendant: All Grappling Hook Modules & How to Get Them

Franco Abrina
8 Min Read

As of writing this, there are three different grappling hook mods that you can find and equip in The First Descendant. Each of them favors certain playstyles or varying forms of content, and in this guide, we will be showing you where to get each of them and what they can do!

All Grappling Hook Modules & How to Get Them

Before we begin, you should know that you can actually check how to acquire pretty much any mod in the game by simply navigating through a couple of menus. You don’t even have to own them, you will just have an entire list with all the info you need.

For example, if you open the map or journal, you can swap over to the “Access Info” menu. Here, you can click on the Module menu and you can search for any mod in the game.

Hover over any mod, such as one of the grappling hook modules, and press F to open the list of acquisition sources. This will show you every mission and monster that drops that specific mod, and if you click on any of the entries, you will be sent to the map, which will highlight the place you need to go to.

With that out of the way, we will try to save you some time and show you one of the most efficient ways to grind for each of the mods, as well as what they can do, in the sections below.

The First Descendant module list with the mid air maneuvering mod highlighted

Mod #1. Multi Maneuvering Module

First up, the multi maneuvering mod increases the max stacks your grappling hook can have to three. The downside to this is that your range will be dropped to a mere 18 meters, and the charge time will increase as well.

This is generally considered as one of the more niche choices when it comes to grappling hook mods, as the default version is usually seen as a better option. This is due to how noticeable the range difference is, and having an extra stack is not necessarily great.

With that said, if you are trying to do some content where it can be beneficial to zip around the terrain using the grappling hook, then the multi maneuvering mod might come in handy.

The easiest way to get it is by doing missions within the Vespers region, which is one of the first zones you unlock in the game. The most efficient way is by farming the Destroyed Temple mission, as the reward pool for completing it includes the multi maneuvering mod.

It is incredibly fast and easy to complete, especially with a team. In normal mode, you have a measly 2% chance to get the mod. In hard difficulty, this is bumped up to 5%, which is a significant boost if you have the means to do it.

The First Descendant Vespers map with the destroyed temple rewards shown

Mod #2. Long Distance Maneuvering

Next up, the Long Distance Maneuvering mod, as the name implies, will increase the range of your grappling hook up to 25 meters. The only downside is that charge time is also increased by 20%, which decreases with each enhancement level.

This is a little more favored by players as it is seen as a straight upgrade from the default grappling hook. One of the most common arguments in favor of it is that it is particularly good in boss fights, especially if you are trying to solo them.

In certain void intercepts, like the Pyromaniac, this can make it easier for you to reach higher ground in order to hit the weak spot on its back whenever you make it to that phase. With that said, the mod itself isn’t absolutely necessary for that purpose.

In order to acquire Long Distance Maneuvering, the ideal method is to grind the Slumber Valley mission within Kingston, which is the very first region you go to.

There is a 1% to get it as a drop upon completion, but in hard mode, this goes up to 5%. Because of the huge difference in drop rate, it is pretty much essential to spam it in hard difficulty if you have the means to do it.

In addition to that, you will also have a small chance of getting the Glacial Cloud mod, which is of transcendent rarity. This can help you passively rack up some fodder to combine for your preferred transcendent mods later on.

The First Descendant kingston map with the long distance drop highlighted

Mod #3. Mid Air Maneuvering

Finally, the Mid Air Maneuvering mod allows you to use the grappling hook without actually latching on to any solid surfaces. Basically, you can grapple thin air to swing around without any nearby walls or pillars to actually grab onto.

This is often seen as on the same level of usefulness as the Long Distance Maneuvering mod, if not slightly better. In certain fights, this can come in clutch as an escape tool if you have nothing around you to use the grappling hook on.

The major downside to running this mod is that it reduces your max stacks to one, so you will have to deal with a relatively long cooldown whenever you use it. Because of this, you’ll often find yourself saving it solely for sticky situations.

In order to get it, the recommended way is to run The Haven mission in Hagios. This is particularly longer than the other missions and might require a team to do efficiently. On the plus side, there is also a small chance to get it from monsters within the mission itself, so you may as well run it.

Your other option, which will be faster, unfortunately also requires a specific descendant. Basically, you can do one of the Void Fragment missions in Sterile Land (the fire one). You or a friend need to have Blair for this, otherwise, you can’t start the mission.

Basically, without any fire abilities, you will be stuck grinding The Haven instead. The difference in drop rate between these two methods, assuming Sterile Land is set to hard, is only 1%, with The Haven having a 4% chance on normal.

The First Descendant The Haven matchmaking interface

And that is pretty much everything you need to know about all the current grappling hook mods in the game, as well as some of the “quickest” ways you can farm them. While you are here, consider checking out our guide on how to get the Edging Shot mod in The First Descendant to help improve your firepower, with a small debuff that may seem counterintuitive at first.

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Franco is a writer and avid gamer who spends a lot of his free time looking for the next obscure indie roguelike to add to his collection. If he’s not busy working or writing on his personal blog, there’s also a non-zero chance that you stumble into him in pretty much any multiplayer game that has SEA or OCE servers. He’s pretty good at anything unless it’s a fighting game, in which case you’d probably body him.
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