Wartales: 1.0 Release Beginner’s Guide | Everything You Need To Know

Jon Suan
10 Min Read

Jumping into a new game can be difficult for some people since you’ll need to learn a lot of new things. This is especially true if you’re playing a game genre that you don’t usually play. That’s why you need a bit of help to carry you through the start of these games. That’s where guides come into play and how we can help you!

In Wartales you control your own band of mercenaries as they try to make a name for themselves in the world. The game is filled with all sorts of places to explore and quests to do and it can all be in Co-op! In this guide we’ll show you some tips on starting out in the game. Now let’s begin!

1.0 Release Beginner’s Guide | Everything You Need To Know In Wartales

Wartales is a medieval mercenary simulator where you make your first 4 mercenaries and then work your way up from there. Along the way you’ll recruit more characters, make the team stronger and get more gear. You will also get more members along the way as well as more opportunities to get more money! With that out of the way let’s get started with the basics!

Choosing your Destiny

When you first start a game you get to choose what your companions are like. The first-choice effects what kind of starting companions you have. For beginners we highly suggest the “Apprentice friends looking for an adventure” as a start. It gives you 3 Melee characters, two of which can be tanks, as well as a DPS melee and finally a ranged character.

For the second choice that’s where the buffs come in. Some of the buffs aren’t really that great or is situational. The best one in my opinion is the increased movement speed on the map since it’ll always help you.

The third choice is your debuff and some of these debuffs can be really bad for new players. The best pick there is the lowered carry capacity since you can buy more ponies later to increase it.

Creating your Characters

Once you’ve chosen your destiny it’s time to create your starting characters. The character class will be dependent on the first choice you got when choosing your destiny. When creating your character, you get to choose two positive and one negative trait.

A note on Negative traits, there are some traits that are not suggested for beginners. Any trait that increases food consumption or pay will hurt you in the early game. Not to mention making your units drunkard will make them need alcohol every time they rest. So try to avoid these negative traits when starting out!

Traversing the World

When you finally start the game and go around moving in the world map here are some tips to help you out. Moving on roads is faster, so if you want to go somewhere quick you can do so by following the roads. Merchant caravans are marked with a sack of gold on top of them, you can talk to them to trade of if you want to go full bandit attack them!

The bar at the upper part of your screen is your fatigue meter. As time moves forward your troops will get tired. To Replenish the bar, you’ll need to go to a town to rest or camp out. We’ll talk about camping out later on, first the starting area will have bandits near you. It’s time to learn combat.

Combat

When you start combat you should first move your units to good starting positions. Remember that you can’t change your character’s position once one unit has already moved. This can easily be a problem in Co-op with excited player who want to move as soon as possible. Change your starting points first before the first move!

The next thing you should do is check the combat queue on the lower left. The blue sword icons mean it’s your turn. You can pick ANY character that hasn’t moved yet for that turn. You can mouse over the icons of the enemy in the queue to highlight where they are. Plan out your attacks and make sure to use the queue to your advantage.

Some great tips is that to “engage” and enemy you need to hit them with a melee attack. Afterwards they’ll need to focus you down or use an ability to run away. If they don’t have the ability and try to run your unit that engaged gets a free attack. This is why most enemies that are engaged will always attack instead of running. You can use this to your advantage in pinning down enemies.

Engaging archers is also a great way to make them not a threat. When a melee character engages an archer and they can’t run away, they’ll instead punch you. This doesn’t do a lot of damage making them useless until they disengage.

Later on you’ll find skills that need Valor to use. You can get valor from resting in inns or at camp with a tent. Valor is also made through certain passive skills that your characters can get, but usually they’re temporary and will disappear after the fight.

Resting & Towns

If you started in the default area you should head to the nearest town called Stromkapp. Here you can stock up on supplies, rest in the inn for a fee or buy some gear. Here’s a tip when looking into buildings, hold alt to highlight things you can interact with a gray outline. It’s tough to see but it’ll help a lot.

If you’re not near a town or don’t want to pay the innkeeper, you can camp outside. Camping outside will require food if you want to rest so keep that in mind. Remember to have enough food, you can check the upper right to see how much food you have.

As you progress, you’ll build more stuff for your camp. Each piece of camp furniture can have some bonuses when you assign a character to it. To assign them just click and drag them to the object.

Assigning a cook to the Cooking Pot will lower the needed food for a rest. Assigning members inside a tent will increase the Valor gained per rest. Placing members around a fire will increase the happiness your troops. I highly suggest that in the early game to get a Tinkerer and place them in the tinkering bench in camp. Doing so will give you a couple of raw materials needed to repair armor later on. How do you get a Tinkerer? Well by assigning jobs!

Jobs and Professions

When you right click on a character, you’ll see his or her stat screen. To the right of their name is the profession. You can click on it and assign a profession to that person. Tinkerer is unlocked the first-time you camp, and you can unlock more later on.

When you go to a Blacksmith for example and interact with an anvil you unlock the Blacksmithing profession. Go to a fishing spot at the edge of lakes and you’ll unlock the Angler profession. Tinkerers can make fishing hooks from iron ore and Anglers can catch fish which is free food! Cooks can then cook the fish with salt to get even more food.

Professions level up with usage, so thieves level up the more they lockpick and steal. The more they level up the better their skills are. They also increase your attributes, like how woodcutters increase the strength of a unit. Make sure to assign a profession the right class, a fighter won’t have much use from the Dex bonus of being a thief.

Remember that if you change the profession of a unit, they lose all the XP of the previous profession! So only do that when the unit is at lower levels or else, you’ll just waste valuable XP!

Congratulations with these tips you can easily go through the starting area of the game. There’s more to learn in Wartales so make sure to check out our future guides!

ALSO READ: Wartales: How To Get Bait For Fishing

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