The MOBA genre has been a long successful one in the game sphere. One of the biggest games is still League of Legends, a MOBA, and despite players joking to never try the game for your continued sanity thousands of players play the game everyday. There have been many games out there that adds their own twist to the genre and Predecessor is the newest one. Predecessor is a MOBA and FPS and it features mechanics similar to other MOBAs out there. In this guide we’ll show you how Mini Prime and Orb Prime works in the game, for those who still don’t understand what their buffs do.
MINI PRIME & ORB PRIME Buff Differences Explained | Predecessor
Old fossils like me should know about Roshan from the first DOTA game, a big NPC enemy that spawns at one point in the match and whoever kills it gives a boon to your team. For Roshan it was a resurrection item that is automatically used when your character dies. In Predecessor there’s the Mini Prime and Orb Prime.
The Prime enemy spawns in the place shown on the image above. Mini Prime spawns before the 20 minute mark while Orb Prime spawns after the 20 minute mark.
When defeating the primes you’ll get a buff that can help your team out. The buff depends on what prime you defeat. Here is the main difference between the two prime buffs:
Mini Prime
Buffs a single player (Last Hit)
Buff: Temporary +15% damage bonus and minion buff aura.
Orb Prime
Buffs entire team
Buff: Temporary +20% damage bonus, out of combat HP/Mana regeneration and minion buff aura.
Congratulations you now know the main differences between the mini and orb prime buffs in Predecessor, now go out there and try to get the primes with your team! Many thanks to SpookyFairy for showing everyone the differences, if you need more information on the subject then go check their video out here: Predecessor MINI PRIME & ORB PRIME Buff Differences Explained – YouTube
ALSO READ: Predecessor: Map Guide | Locations, Stats, Objectives, Timers & More