Remnant 2 How To Get Plasma Cutter Secret Weapon How To Open Red Scanner Door

Remnant 2: How to Get PLASMA CUTTER Secret Weapon | How to Open Red Scanner Door

Alexis Ongsansoy
2 Min Read

The more a door stays locked, the more intrigue it gives to Remnant 2 players who have loot goblin tendencies. Well here’s a bit of a spoiler alert: The red scanner door holds the Plasma Cutter. A long gun that deals devastating damage at close range.

But how do you get the red scanner door to open? Is there another item you need to fool the scanner into letting you in? The answer to that is yes. Read the guide if you want to know more about opening the red scanner door!

How to Get Plasma Cutter Secret Weapon | How to Open Red Scanner Door

To get past the Red Scanner Door in the Navigation Room, you’ll need the Navigator’s Helmet first. You have to kill a Navigator Zombie in the Extraction Hub area of N’Erud in order to obtain it. The area can appear either on The Eon Vault or Timeless Horizon.

Remnant 2 How To Get Plasma Cutter Secret Weapon How To Open Red Scanner Door

Once you’re at the extraction hub, go beneath the pylon and head for the hole in the ground. Clear the entire lower level of zombiesto get the Navigator’s Helm.

Remnant 2 How To Get Plasma Cutter Secret Weapon How To Open Red Scanner Door

Now it’s time to go back to the ship’s Navigation Room. Simply put on the Navigator’s Helm and let the door scan you for it to open. At the other side will be the Plasma Cutter long gun. If this room doesn’t spawn in your world then you will have to reroll your adventure again in N’Erud until it does. On the opposite side of the room will be a Hardcore Metal Band.

Remnant 2 How To Get Plasma Cutter Secret Weapon How To Open Red Scanner Door

And that’s how you get the Plasma Cutter in Remnant 2! If you like weapons that have a high damage output then consider getting the Rupture Cannon next!

ALSO READ: Remnant 2: How to Get APHELION Secret Weapon Supernova Long Gun

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Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.
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