SDC-2 Volan Cheatsheet – Atomic Heart

Alexis Ongsansoy
2 Min Read

If you’re not gunning down experiments that went rogue in subterranean Russia you’re handling security cameras or listening to politics, such is life for Comrade Major Nechaev. Now you’re caught overstaying your visit because you have no access to the control tower that the locals like to call Volan. As if getting buried with plants and zombies wasn’t bad enough! Not to worry, opening a gate is as simple as walking over from one place to another while waving your Makarov around. Read through the guide and see how you can make your way out with your head attached.

Atomic Heart | SDC-2 Volan Cheatsheet

Now that you’ve taken a breath of fresh air you will need to get the Volan codes in order to progress through the main objective. Once you’ve done your looting duties feel free to read further to know more about what you need to do!

You will find out that the Volan is of no use at the moment as you don’t have the proper security clearance to fiddle around with it. Enter Granny Zina as she saves your skin (again) from a rampaging Belyash!

The story moves along with a cutscene that accurately represents Soviet politics of the time and you’re given the Volan codes needed to operate the tower. Talk to Grandmother one more time and walk out of her hut.

You’re next objective under SDC-2 Volan Cheatsheet is to head back to the tower, it’s not that far and the path is almost cleared of things to shoot so everything else should be a breeze. Find a camera that has a view of the gate and simply open them to push on through.

That should finish the questline! The next objective is to now move towards Lesnaya Station under the Morning Express. Good luck out there soldier! You’re going to need it, badly.

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Here we have Alexis, he's been gaming ever since the second Famicom came out. Which is probably the reason why he goes back to platformers every now and then. Somewhere down the line he started getting more and more fascinated about looking at maps change colors for three to eight hours straight. If he's not out strategizing and beating the life out of his space bar in that order there's a good chance you can find him playing an FPS or talking someone's ear out about how game balance gets in the way of realism. You can tell that he really likes getting the full experience of whatever he gets his hands on.
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