You Won’t Need Master Rank Rampage Weapons In Monster Hunter Sunbreak & Here’s Why

David Mickov
2 Min Read

Monster Hunter Rise’s universe expands and deepens with this new gigantic addition, which includes new monsters, new locations, and more! Sunbreak will bring a lot of new changes in the gameplay, gear, and a big change on the Rampage Weapons. Let’s see what will those be.

Here’s Why You Won’t Need Master Rank Rampage Weapons In Monster Hunter Sunbreak

They do have their uses! Very important to say at first so you do not go and instantly dismantle all of your Master Rank Rampage Weapons. They will still be valuable, but the very nature of the Rampage himself will not be returning in the Monster Hunter Sunbreak.

As we all know there will be a new crisis as well as a new location that will have a huge impact on the whole world of Monster Hunter. This is the biggest factor of this new change.

The developers have gone through a long process of mixing and thinking about the new road, and they felt that if the Rampage doesn’t have any changes, it will ruin the intimacy with the characters .

Source: ArekkzGaming from YouTube

That is why they decided they will bring them back into Traditional Hunts in things like follow-up quests. Rampages will be replaced from the bigger-tier position.

There will be no rampages, which means we will most likely obtain Apex armor/weapons. Except for a few, the rampage weapons were not as helpful, and while players have enjoyed layered weaponry, the rampage weapons just did not function as well.

Although some people may have gotten used to them, a big portion of the player-base will not miss them. A popular saying is that they were fun for a little bit, but after a while, they did get tiresome and something that a lot of people didn’t want to run on repeat.

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This bearded looking fellow on our left is David and he is a 26 year old passionate gamer. He has been an active member of the gaming community from a very young age, specifically from 2003 when he first played Warcraft 3 and discovered tachycardia from how enjoyable and relaxing it was. Gaming for him has been, and still is a way of life style. He loves delving deep into whatever it is he is playing, losing himself into countless of hours discovering everything there is that created that video game. He learns about the backstories, about the development, the creators, fan theories and boy oh boy he's open for discussions about what makes a game great and what doesn't. He can play everything from small Indie games , to big triple A titles. His theory about games is this : small details make big games. So that is why whatever it is that he is playing, he is the guy who discovers 99% of the maps with every little side quest or trophy to be found. That is why his favourite genre is RPG. Having the big explorable created world at your fingertips, where everything from a scary bloodsucking demon to a friendly talking goat can be found and interacted with, as well as immersing yourself into the roleplay game you are playing, is fascinating for him. He is a laid back type of gamer, after a rich history of getting his ass kicked in competitive games. He is very passionate about writing blogs and articles about games, as it is soothing and meditating for him.
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