Omega Strikers: Beginner’s Guide

Martin Dojranliev
2 Min Read

Omega Strikers is a competitive 3v3 action sports title, taking inspiration from Rocket League, League of Legends, and Smash Bros. There are different characters in the game, each of which has unique abilities. Let’s check out this beginner’s guide to Omega Strikers.

Beginner’s Guide In Omega Strikers

Every character in Omega Strikers is called a striker, and they have a primary, secondary, and unique ability that makes the game extremely fast-paced and competitive. In addition, to move the ball, the abilities deal damage, buff your allies, debuff your enemies, and more. On the field can happen many things – one is players scoring a goal, two is players smacking, stunning, and killing each other.

As you can see in the image, if you die in the game, you need to wait 8 seconds to respawn back in. There are two base types of strikers: one is a Forward, and the second is Goalie. The Forward’s job is to drive the core into the enemy core, while the Goalie’s goal is to make sure to prevent the enemy team from scoring a goal.

The training’s feature is a passive perk system that allows players to customize each striker with the playstyle that suits them best. The training system can make every game less predictable. As soon you find your main striker, you must apply the best playstyle.

Picking the right balance of offense and defense is crucial. It would be best if you tried all the characters and choose what suits you the best, that will be your main striker. It would be best if you communicated with your teammates to pick characters which will lead you to victory. That was our Omega Strikers Build.

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Martin Dojranliev has been writing for many years. He loves to write about the gaming industry, especially fps games. He is an expert gamer in CSGO. He has won tournaments in Gevgelija, Macedonia, and online tournaments, and he has 1000+ hours on the game. Martin specializes in skills to be the best and to win the game. Last year Martin finished one year course in 3D Game Design. When Martin is taking a break from writing, he loves to play games in his free time.
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