Wild Hearts: Use Flying Vine | How to Use Flying Vine to Reach Minato

David Mickov
2 Min Read

In Wild Hearts, there are many obstacles that will block your way in reaching some marked areas on the map. To get to them, you shall have a variety of tools.

In this guide, we shall show you how to use the flying vine tool and get it to fly you over a broken bridge in order to reach the other side of Minato. Let’s get started.

Use Flying Vine | How to Use Flying Vine to Reach Minato – Wild Hearts

You are going to need to walk all the way up until the end of the broken bridge. Don’t walk too far because you might end up falling.

When you get to the edge, simply open up the conjuring menu and select the Flying Vine.

You shall need to set it up exactly the same as the picture above. Follow the middle board and place it at the end of the bridge.

Then once you place it on the bridge, you are going to mount it and move around until the aiming circle gets white. Once it gets white, simply shoot and the vine will catch on the other side of the bridge.

Now you can just get on top of the vine or rope and slide your way to the other side of the bridge. Congratulations!

We hope that this guide has helped you out with what needed to be done in order to use the flying vine and reach Minato. Have fun doing it yourself and try not to fall down!

ALSO READ: Wild Hearts: Lizard Bloom – How to Get Lizard Bloom | No Gain Without Pain

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This bearded looking fellow on our left is David and he is a 26 year old passionate gamer. He has been an active member of the gaming community from a very young age, specifically from 2003 when he first played Warcraft 3 and discovered tachycardia from how enjoyable and relaxing it was. Gaming for him has been, and still is a way of life style. He loves delving deep into whatever it is he is playing, losing himself into countless of hours discovering everything there is that created that video game. He learns about the backstories, about the development, the creators, fan theories and boy oh boy he's open for discussions about what makes a game great and what doesn't. He can play everything from small Indie games , to big triple A titles. His theory about games is this : small details make big games. So that is why whatever it is that he is playing, he is the guy who discovers 99% of the maps with every little side quest or trophy to be found. That is why his favourite genre is RPG. Having the big explorable created world at your fingertips, where everything from a scary bloodsucking demon to a friendly talking goat can be found and interacted with, as well as immersing yourself into the roleplay game you are playing, is fascinating for him. He is a laid back type of gamer, after a rich history of getting his ass kicked in competitive games. He is very passionate about writing blogs and articles about games, as it is soothing and meditating for him.
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